Presentation | 2004/6/11 Fast 3D Geometry-Cylinder Mapping Method Keiichiro SHIRAI, Masaaki IKEHARA, Masahiro OKUDA, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Recently, one of the most challenging issue might be to encode a huge 3D model data into a 2D image data compactly. In this paper, we discuss about the speeding up of the cylinder projection. Our proposed method does not use the general Ray-tracing method but is based on the technique which is widely used in 3D displaying. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | 3D model compression(coding) / Rendering |
Paper # | CAS2004-11,VLD2004-22,SIP2004-25 |
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Committee | VLD |
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Conference Date | 2004/6/11(1days) |
Place (in Japanese) | (See Japanese page) |
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Topics (in Japanese) | (See Japanese page) |
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Paper Information | |
Registration To | VLSI Design Technologies (VLD) |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Fast 3D Geometry-Cylinder Mapping Method |
Sub Title (in English) | |
Keyword(1) | 3D model compression(coding) |
Keyword(2) | Rendering |
1st Author's Name | Keiichiro SHIRAI |
1st Author's Affiliation | Faculty of Science and Technology, Keio University() |
2nd Author's Name | Masaaki IKEHARA |
2nd Author's Affiliation | Faculty of Science and Technology, Keio University |
3rd Author's Name | Masahiro OKUDA |
3rd Author's Affiliation | Faculty of Environmental Engineering, Kitakyuslm University |
Date | 2004/6/11 |
Paper # | CAS2004-11,VLD2004-22,SIP2004-25 |
Volume (vol) | vol.104 |
Number (no) | 117 |
Page | pp.pp.- |
#Pages | 5 |
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