Presentation 2003/9/13
Development of percussion game simulator and Human response on the games
Michiaki lMACHI, Masayuki UENO, Kagemasa KOZUKI, Katsuhide TSUSHIMA,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) As for the skill of the instrument performance, the training which makes dull repeated practice the subject is done, and the time of the unit is needed for several years.lt has the imitation of the music game very much short time repeated practice that learning effect performance.lt paid attention to the feedback indicated in the input device in the game environment and the player, and it was measured on game simulator.lt is reported about the difference in input device and the effect of the practice,here on that result of an experiment.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Living body and perceptual information / Recognition / Meta-recognition / Musical education / Game
Paper # ET2003-35
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Committee ET
Conference Date 2003/9/13(1days)
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Registration To Educational Technology (ET)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Development of percussion game simulator and Human response on the games
Sub Title (in English)
Keyword(1) Living body and perceptual information
Keyword(2) Recognition
Keyword(3) Meta-recognition
Keyword(4) Musical education
Keyword(5) Game
1st Author's Name Michiaki lMACHI
1st Author's Affiliation KONAMI CORPORATION()
2nd Author's Name Masayuki UENO
2nd Author's Affiliation Osaka Electro-Communication Univ.
3rd Author's Name Kagemasa KOZUKI
3rd Author's Affiliation KONAMI CORPORATION
4th Author's Name Katsuhide TSUSHIMA
4th Author's Affiliation Osaka Electro-Communication Univ.
Date 2003/9/13
Paper # ET2003-35
Volume (vol) vol.103
Number (no) 320
Page pp.pp.-
#Pages 6
Date of Issue