Presentation 2004/1/6
VR Walk-through by Vision-based Real-time Human Motion Sensing (Computer Vision, Medical Applications and Networked MM)(International Workshop On Advanced Image Technology (IWAIT2004))
Naoto Date, Hiromasa Yoshimoto, Daisaku Arita, Rin-ichiro Tanignchi,
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Abstract(in English) Vision-based real-time human motion sensing is quite useful for many real-time interactive systems, such as virtual reality systems, video game consoles, etc, since it does not impose physical restrictions on a target person, and it is comfortable for its users. In this paper, we present a vision-based real-time human motion sensing and its application to realize virtual reality walk-through. There are two topics here: one is realization of vision-based real-time human motion sensing, for which we have adopted parallel multi-view image analysis; the other is human action recognition to realize VR work-through in a restricted real 3D space. Here, we present our experimental studies.
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Paper # IE2003-167
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Committee IE
Conference Date 2004/1/6(1days)
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Language ENG
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Title (in English) VR Walk-through by Vision-based Real-time Human Motion Sensing (Computer Vision, Medical Applications and Networked MM)(International Workshop On Advanced Image Technology (IWAIT2004))
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1st Author's Name Naoto Date
1st Author's Affiliation Department of Intelligent Systems, Kyushu University()
2nd Author's Name Hiromasa Yoshimoto
2nd Author's Affiliation Department of Intelligent Systems, Kyushu University
3rd Author's Name Daisaku Arita
3rd Author's Affiliation Department of Intelligent Systems, Kyushu University
4th Author's Name Rin-ichiro Tanignchi
4th Author's Affiliation Department of Intelligent Systems, Kyushu University
Date 2004/1/6
Paper # IE2003-167
Volume (vol) vol.103
Number (no) 540
Page pp.pp.-
#Pages 5
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