Presentation 2003/1/28
Real-time Image Processing Platform using Graphics Processors
Kaoru SUGITA, Takeshi NAEMURA, Hiroshi HARASHIMA,
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Abstract(in English) Recently, graphics processing units (CiPUs) have programmable components called "programmable shaders. "The aim of this paper is to realize a real-time image processing platform using such GPUs. It is possible to accelerate the image processing tasks and realize more advanced interactive applications on personal computers. In this paper, we examine technical requirements for applying GPUs to image processing tasks. The proposed image processing platform integrates a lot of techniques for utilizing unique functions on GPUs. Users can easily develop several image processing applications using our platform. This paper presents bridging efforts between graphics rendering and image processing.
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Keyword(in English) Graphics Processing Unit / Compiler / Real-time Image Processing / Programmable Shader / Real-time Rendering
Paper # ITS2002-89,IE2002-230
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Committee IE
Conference Date 2003/1/28(1days)
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Registration To Image Engineering (IE)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Real-time Image Processing Platform using Graphics Processors
Sub Title (in English)
Keyword(1) Graphics Processing Unit
Keyword(2) Compiler
Keyword(3) Real-time Image Processing
Keyword(4) Programmable Shader
Keyword(5) Real-time Rendering
1st Author's Name Kaoru SUGITA
1st Author's Affiliation School of Information Science and Technology, The University of Tokyo()
2nd Author's Name Takeshi NAEMURA
2nd Author's Affiliation School of Information Science and Technology, The University of Tokyo
3rd Author's Name Hiroshi HARASHIMA
3rd Author's Affiliation School of Information Science and Technology, The University of Tokyo
Date 2003/1/28
Paper # ITS2002-89,IE2002-230
Volume (vol) vol.102
Number (no) 632
Page pp.pp.-
#Pages 6
Date of Issue