Presentation 2002/10/4
Virtual Traditional Japanese Crafting System Using Kansei Information Processing over JGN
Yositaka SHIBATA, Akio MIYAKAWA,
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Abstract(in English) In order to realize technical improvement in traditional Japanese crafting and local industries, we propose a three-dimensional CG presentation system using Virtual Reality technologies on Japan Gigabit Network. Using our proposed system, user can design the exterior and interior of houses, buildings, walk-through the presentation space and retrieve fittings from database based on Kansei over JGN. In this paper, we discuss the presentation method and Kansei retrieval method by presentation space model and object for constructing the three dimensional presentation space based on Kansei Word.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) JGN / Kansei Information Processing / Virtual Reality / Computer Graphics
Paper # IA2002-29
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Committee IA
Conference Date 2002/10/4(1days)
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Registration To Internet Architecture(IA)
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Virtual Traditional Japanese Crafting System Using Kansei Information Processing over JGN
Sub Title (in English)
Keyword(1) JGN
Keyword(2) Kansei Information Processing
Keyword(3) Virtual Reality
Keyword(4) Computer Graphics
1st Author's Name Yositaka SHIBATA
1st Author's Affiliation Faculty of Software and Information Science, Iwate Prefectural University()
2nd Author's Name Akio MIYAKAWA
2nd Author's Affiliation Educational Division, Office of Tatsuruhama-Cho
Date 2002/10/4
Paper # IA2002-29
Volume (vol) vol.102
Number (no) 362
Page pp.pp.-
#Pages 6
Date of Issue