Presentation 2019-01-26
WebSec: Development and Evaluation of game exercise tool for security training
Tan Omiya, Bal?zs Barna, Youki Kadobayashi,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) Security standards clearly state that it is necessary to implement security education for employees. However, there are cases where education has not been implemented due to the fact that cost can not be imposed on security education. Also, existing teaching methods get bored for learners since they are passive methods based. We have developed an educational game to acquire necessary knowledge within security training in order to overcome the above problem. Docker is utilized in this tool to make it easy to distribute and build tools. Learners implement it and compete for the score obtained by learning the educational contents and answering questions in the training. Competition makes them fun and raise the effects of learning. We have demonstrated the usefulness of this tool by actually conducting exercises and analyzing answers of questionnaires by learners.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Security education / Gamification / Docker
Paper # ET2018-79
Date of Issue 2019-01-19 (ET)

Conference Information
Committee ET
Conference Date 2019/1/26(1days)
Place (in Japanese) (See Japanese page)
Place (in English) Umeda Campus, Kansai University
Topics (in Japanese) (See Japanese page)
Topics (in English) Embodies Knowledge & Skill Education, etc.
Chair Yozo Miyadera(Tokyo Gakugei Univ.)
Vice Chair Ryo Takaoka(Yamaguchi Univ.)
Secretary Ryo Takaoka(Open Univ. of Japan)
Assistant Megumi Kurayama(National Inst. of Tech., Hakodate College) / Masaru Okamoto(Hiroshima City Univ.)

Paper Information
Registration To Technical Committee on Educational Technology
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) WebSec: Development and Evaluation of game exercise tool for security training
Sub Title (in English)
Keyword(1) Security education
Keyword(2) Gamification
Keyword(3) Docker
1st Author's Name Tan Omiya
1st Author's Affiliation Nara Institute of Science and Technology(NAIST)
2nd Author's Name Bal?zs Barna
2nd Author's Affiliation Corvinus University of Budapest(Corvinus University of Budapest)
3rd Author's Name Youki Kadobayashi
3rd Author's Affiliation Nara Institute of Science and Technology(NAIST)
Date 2019-01-26
Paper # ET2018-79
Volume (vol) vol.118
Number (no) ET-427
Page pp.pp.13-18(ET),
#Pages 6
Date of Issue 2019-01-19 (ET)