Presentation 2018-11-06
Visualization of Indoor environment by Sensor Group and Promoting Improvement by Gamification
Yota Suzuki, Masayuki Iwai,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) The surrounding environment is changing all the time, especially in the room, it may change suddenly due to various factors such as air conditioning and heating, causing serious accidents such as indoor heat disturbance and carbon monoxide poisoning. Therefore, visualization of the indoor environment, making it easy to recognize, creating an application to support environmental improvement incorporating gaming, and conducting an evaluation questionnaire to users. I tried further improvement based on the questionnaire.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Arduino / Unity / indoor / gamification
Paper # ASN2018-76
Date of Issue 2018-10-29 (ASN)

Conference Information
Committee ASN / SRW
Conference Date 2018/11/5(2days)
Place (in Japanese) (See Japanese page)
Place (in English) Tokyo Denki University, Tokyo Senju Campus
Topics (in Japanese) (See Japanese page)
Topics (in English) Poster session, etc.
Chair Hiraku Okada(Nagoya Univ.) / Tadao Nakagawa(Tottori Univ.)
Vice Chair Koji Yamamoto(Kyoto Univ.) / Jin Nakazawa(Keio Univ.) / Kazuya Monden(Hitachi) / Satoshi Denno(Okayama Univ.) / Makoto Hamaminato(Fujitsu labs.)
Secretary Koji Yamamoto(NICT) / Jin Nakazawa(Sophia Univ.) / Kazuya Monden(Kanagawa Inst. of Tech.) / Satoshi Denno(Kyoto Univ.) / Makoto Hamaminato(Tokyo Inst. of Tech.)
Assistant Masafumi Hashimoto(Osaka Univ.) / Tomoyuki Ota(Hiroshima City Univ.) / Tatsuya Kikuzuki(Fujitu Lab.) / Ryo Nakano(HITACHI) / Yoshifumi Hotta(Mitsubishi Electric) / Hiromasa Yamauchi(Fujitsu labs.) / Hanako Noda(Anritsu)

Paper Information
Registration To Technical Committee on Ambient intelligence and Sensor Networks / Technical Committee on Short Range Wireless Communications
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Visualization of Indoor environment by Sensor Group and Promoting Improvement by Gamification
Sub Title (in English)
Keyword(1) Arduino
Keyword(2) Unity
Keyword(3) indoor
Keyword(4) gamification
1st Author's Name Yota Suzuki
1st Author's Affiliation Tokyo Denki University(TDU)
2nd Author's Name Masayuki Iwai
2nd Author's Affiliation Tokyo Denki University(TDU)
Date 2018-11-06
Paper # ASN2018-76
Volume (vol) vol.118
Number (no) ASN-282
Page pp.pp.127-130(ASN),
#Pages 4
Date of Issue 2018-10-29 (ASN)