Presentation | 2018-03-03 Collaborative Programming Learning Method based on Hackathon for both Beginner and Expert Shuhei Yoshii, Yusuke Kometani, Masanori Yatagai, Ryo Kinoshita, Keizo Nagaoka, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | With the progress of digital technology such as AI, it is obvious that social needs for IT human resources will increase in future. Not only students in science but students in humanity needs to acquire programming literacy. However, students in humanity have few opportunities to learn about programming, and tend to have a feeling of being bad at programming. Therefore, the aim of this research is to propose “Hacksprint” which is a learning method that provides fun learning programming opportunities for programming beginners. Features of the method are (1) using visual programming language “Scratch”, (2) pair programming between beginners and experts, (3) Hackathon-based but in a short time (180min). A practice shows that the method decreases bad feeling of students for programming, and increases students’ interest for programming. The results also show that not only beginners of programming but also experienced people could learn. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Hackathon / Programming learning method / Collaborative learning / Scratch / Hacksprint |
Paper # | ET2017-117 |
Date of Issue | 2018-02-24 (ET) |
Conference Information | |
Committee | ET |
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Conference Date | 2018/3/3(1days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | Kochi University of Technology (Eikokuji Campus) |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | Standardization and Utilization of e-Textbook/e-Learning, etc. |
Chair | Yozo Miyadera(Tokyo Gakugei Univ.) |
Vice Chair | Shoichi Nakamura(Fukushima Univ.) |
Secretary | Shoichi Nakamura(Tokyo Polytechnic Univ.) |
Assistant | Hiroki Nakayama(Waseda Univ.) / Megumi Kurayama(National Inst. of Tech., Hakodate College) |
Paper Information | |
Registration To | Technical Committee on Educational Technology |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Collaborative Programming Learning Method based on Hackathon for both Beginner and Expert |
Sub Title (in English) | |
Keyword(1) | Hackathon |
Keyword(2) | Programming learning method |
Keyword(3) | Collaborative learning |
Keyword(4) | Scratch |
Keyword(5) | Hacksprint |
1st Author's Name | Shuhei Yoshii |
1st Author's Affiliation | Waseda University(Waseda Univ.) |
2nd Author's Name | Yusuke Kometani |
2nd Author's Affiliation | Kagawa University(Kagawa Univ.) |
3rd Author's Name | Masanori Yatagai |
3rd Author's Affiliation | Kyoritsu Women's University(Kyoritsu Women's Univ.) |
4th Author's Name | Ryo Kinoshita |
4th Author's Affiliation | University of Electro Communication(Univ. of Electro Communication) |
5th Author's Name | Keizo Nagaoka |
5th Author's Affiliation | Waseda University(Waseda Univ.) |
Date | 2018-03-03 |
Paper # | ET2017-117 |
Volume (vol) | vol.117 |
Number (no) | ET-469 |
Page | pp.pp.165-170(ET), |
#Pages | 6 |
Date of Issue | 2018-02-24 (ET) |