Presentation | 2017-02-10 Considering Motivation Strategy for Improvement of Voice Recognition Error on Information Support System Yusuke Toba, Shinsuke Matsumoto, Sachio Saiki, Masahide Nakamura, Tomohito Uchino, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | In our previous paper, we have proposed MIETA: a multi-modal speech visualization application for deaf and hard of hearing (D/HH) people. Existing information support systems including MIETA utilize ASR (Automatic Speech Recognition) to convert voice into texts. However, an evaluation experiment of MIETA proved that existing ASR is not always accurate and recognition errors lead to misunderstanding for D/HH people. Since correcting recognition errors requires effort from hearing people, just adding correction function can be obstacle for the system to be installed for practical use. Therefore, in this paper, we consider motivation strategy based on gamification for hearing people to cooperate on activities for preventing misunderstanding from misrecognition. Specifically, we apply strategy based on gamification to modification of the way to speak and correcting voice recognition error. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Deaf and hard of hearing people / information support / gamification / motivation strategy |
Paper # | WIT2016-66 |
Date of Issue | 2017-02-03 (WIT) |
Conference Information | |
Committee | WIT / ASJ-H |
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Conference Date | 2017/2/10(2days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | Ehime Univ. |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | Psychological and Physiological Acoustics and Well-being Information Technology, etc. |
Chair | Kiyohiko Nunokawa(Tokyo International Univ.) / Hirahara Tatsuya(富山県立大) |
Vice Chair | Chikamune Wada(Kyushu Inst. of Tech.) / Furukawa Shigeto(NTT) |
Secretary | Chikamune Wada(Nagoya Inst. of Tech.) / Furukawa Shigeto(AIST) |
Assistant | Tomohiro Amemiya(NTT) / Takeaki Shionome(Tohoku Bunka Gakuen University) / Manabi Miyagi(Tsukuba Univ. of Tech.) / Takashi Handa(Saitama Industrial Technology Center) |
Paper Information | |
Registration To | Technical Committee on Well-being Information Technology / Auditory Research Meeting |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Considering Motivation Strategy for Improvement of Voice Recognition Error on Information Support System |
Sub Title (in English) | |
Keyword(1) | Deaf and hard of hearing people |
Keyword(2) | information support |
Keyword(3) | gamification |
Keyword(4) | motivation strategy |
1st Author's Name | Yusuke Toba |
1st Author's Affiliation | Kobe University(Kobe Univ.) |
2nd Author's Name | Shinsuke Matsumoto |
2nd Author's Affiliation | Osaka University(Osaka Univ.) |
3rd Author's Name | Sachio Saiki |
3rd Author's Affiliation | Kobe University(Kobe Univ.) |
4th Author's Name | Masahide Nakamura |
4th Author's Affiliation | Kobe University(Kobe Univ.) |
5th Author's Name | Tomohito Uchino |
5th Author's Affiliation | Special Needs Education School for the Deaf, University of Tsukuba(School for the Deaf, University of Tsukuba) |
Date | 2017-02-10 |
Paper # | WIT2016-66 |
Volume (vol) | vol.116 |
Number (no) | WIT-453 |
Page | pp.pp.19-24(WIT), |
#Pages | 6 |
Date of Issue | 2017-02-03 (WIT) |