Presentation | 2016-03-08 Analysis of Linear Vection Effects Caused by Stimulating Peripheral Visual Field in Immersive Space Akihiro Konishi, Satoshi Hashiguchi, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura, |
---|---|
PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Vection is a visually induced illusion of self-motion caused by observing a visual stimulus. In this study, we analyze the linear vection (LV) caused by stimulating peripheral visual field. We used an immersive display to present a visual stimulus over the entire peripheral visual field. We conducted an experiment based on Thurstone’s method. In experiment 1, we confirmed that the vection strength become stronger when the display size is wider. In experiment 2, we used a masked area on central visual field to analyze the strength of LV caused by peripheral visual field. Our results suggested that the LV strength would become stronger if the masked area was smaller; however, visual stimulus applied to the 0° masked area (without a mask) was weaker than that applied to the 20° masked area. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Vection / Self-motion / Peripheral visual field / Immersive display / Masked area |
Paper # | IMQ2015-67,IE2015-166,MVE2015-94 |
Date of Issue | 2016-02-29 (IMQ, IE, MVE) |
Conference Information | |
Committee | IE / IMQ / MVE / CQ |
---|---|
Conference Date | 2016/3/7(2days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | |
Chair | Seishi Takamura(NTT) / Yuukou Horita(Univ. of Toyama) / Minoru Kobayashi(Meiji Univ.) / Kyoko Yamori(Asahi Univ.) |
Vice Chair | Takayuki Hamamoto(Tokyo Univ. of Science) / Atsuro Ichigaya(NHK) / Kenji Sugiyama(Seikei Univ.) / Toshiya Nakaguchi(Chiba Univ.) / Yoshinari Kameda(Univ. of Tsukuba) / Takanori Hayashi(NTT) / Hideyuki Shimonishi(NEC) |
Secretary | Takayuki Hamamoto(NTT) / Atsuro Ichigaya(Chiba Inst. of Tech.) / Kenji Sugiyama(Canon) / Toshiya Nakaguchi(Nagoya Univ.) / Yoshinari Kameda(Keio Univ.) / Takanori Hayashi(Osaka Univ.) / Hideyuki Shimonishi(NTT) |
Assistant | Keita Takahashi(Nagoya Univ.) / Kei Kawamura(KDDI R&D Labs.) / Shinichiro Saito(Sony) / Masaru Tsuchida(NTT) / Reiko Ueoka(Kyushu Univ.) / Masaaki Iiyama(Kyoto Univ.) / Atsunobu Kimura(NTT) / Masahiro Yamamoto(OKI) / Bo GU(Waseda Univ.) / Hirantha Abeysekera(NTT) |
Paper Information | |
Registration To | Technical Committee on Image Engineering / Technical Committee on Image Media Quality / Technical Committee on Multimedia and Virtual Environment / Technical Committee on Communication Quality |
---|---|
Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Analysis of Linear Vection Effects Caused by Stimulating Peripheral Visual Field in Immersive Space |
Sub Title (in English) | |
Keyword(1) | Vection |
Keyword(2) | Self-motion |
Keyword(3) | Peripheral visual field |
Keyword(4) | Immersive display |
Keyword(5) | Masked area |
1st Author's Name | Akihiro Konishi |
1st Author's Affiliation | Ritsumeikan University(Ritsumeikan Univ.) |
2nd Author's Name | Satoshi Hashiguchi |
2nd Author's Affiliation | Ritsumeikan University(Ritsumeikan Univ.) |
3rd Author's Name | Asako Kimura |
3rd Author's Affiliation | Ritsumeikan University(Ritsumeikan Univ.) |
4th Author's Name | Fumihisa Shibata |
4th Author's Affiliation | Ritsumeikan University(Ritsumeikan Univ.) |
5th Author's Name | Hideyuki Tamura |
5th Author's Affiliation | Ritsumeikan University(Ritsumeikan Univ.) |
Date | 2016-03-08 |
Paper # | IMQ2015-67,IE2015-166,MVE2015-94 |
Volume (vol) | vol.115 |
Number (no) | IMQ-493,IE-494,MVE-495 |
Page | pp.pp.223-228(IMQ), pp.223-228(IE), pp.223-228(MVE), |
#Pages | 6 |
Date of Issue | 2016-02-29 (IMQ, IE, MVE) |