Presentation | 2023-03-15 Differences in Prefrontal Cortex Activation by Video Game Proficiency Takashi Oyama, Fumiya Chiba, Teruaki Ito, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | The activation of the prefrontal cortex during rhythm action game was analyzed by using NIRS. Participants were classified to two groups (Skilled and Novice) based on the proficiency of a rhythm action game, and three levels of difficulty (Easy, Middle and Difficult) of the game were imposed to the participants as experimental tasks. The change in oxy-HB of the prefrontal cortex was measured by NIRS, and the effect of rhythm action game playing on activation/deactivation of the prefrontal cortex was examined. As a result, the activation in lateral prefrontal cortex was found in the condition where a participant in the Skilled group played Middle and Difficult level games, meanwhile it was not found in the Novice group. It is speculated that such difference of the prefrontal cortex activation between the proficiency in video games occurs because of the development of gaming skills in novice players and the accomplished cerebral processes in adept players. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | prefrontal cortex / NIRS / rhythm action game / video game |
Paper # | NC2022-117 |
Date of Issue | 2023-03-06 (NC) |
Conference Information | |
Committee | NC / MBE |
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Conference Date | 2023/3/13(3days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | The Univ. of Electro-Communications |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | Brain architecture, General |
Chair | Hiroshi Yamakawa(Univ of Tokyo) / Junichi Hori(Niigata Univ.) |
Vice Chair | Hirokazu Tanaka(Tokyo City Univ.) / Hisashi Yoshida(Kinki Univ.) |
Secretary | Hirokazu Tanaka(NTT) / Hisashi Yoshida(NICT) |
Assistant | Yoshimasa Tawatsuji(Waseda Univ.) / Tomoki Kurikawa(KMU) / Emi Yuda(Tohoku Univ) / Miki Kaneko(Osaka Univ.) |
Paper Information | |
Registration To | Technical Committee on Neurocomputing / Technical Committee on ME and Bio Cybernetics |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Differences in Prefrontal Cortex Activation by Video Game Proficiency |
Sub Title (in English) | |
Keyword(1) | prefrontal cortex |
Keyword(2) | NIRS |
Keyword(3) | rhythm action game |
Keyword(4) | video game |
1st Author's Name | Takashi Oyama |
1st Author's Affiliation | Okayama Prefectural University(Okayama Prefectural Univ.) |
2nd Author's Name | Fumiya Chiba |
2nd Author's Affiliation | Okayama Prefectural University(Okayama Prefectural Univ.) |
3rd Author's Name | Teruaki Ito |
3rd Author's Affiliation | Okayama Prefectural University(Okayama Prefectural Univ.) |
Date | 2023-03-15 |
Paper # | NC2022-117 |
Volume (vol) | vol.122 |
Number (no) | NC-425 |
Page | pp.pp.135-138(NC), |
#Pages | 4 |
Date of Issue | 2023-03-06 (NC) |