Presentation | 2022-12-08 Analysis of Learning Behavior of Deaf and Hard of Hearing Students in Use of Novel-Game Type On-Demand Learning Contents Daisuke Wakatsuki, Takeaki Shionome, Tatsuya Arai, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Captions are extremely important for the Deaf and hard of hearing(DHH) people to understand and comprehend video contents. We have developed a prototype system of novel-game type video viewer(captioNoveL) that provide caption list as the controller. In this study, we investigated DHH students' preference and learning behavior in captioned on-demand video viewing materials and on-demand novel-game type materials using captioNoveL. The results of the experiment showed that both materials had similar learning effectiveness, and that captioNoveL encouraged self-paced active learning. In addition, the learning behavior in captioNoveL was different from that in the conventional video viewing materials, as the students were able to complete the first viewing of the content in the captioNoveL's material in shorter time, and they paused and rewound the content according to their understanding. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | The Deaf and hard of hearing people / Information Support / Video content / Caption / Real-time captioning / Novel-game type learning content / captioNoveL |
Paper # | WIT2022-7 |
Date of Issue | 2022-11-30 (WIT) |
Conference Information | |
Committee | WIT / HI-SIGACI |
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Conference Date | 2022/12/7(2days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | AIST Tokyo Waterfront (TBD) |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | Well-being Information Technology |
Chair | Shinji Sakou(Nagoya Inst. of Tech.) |
Vice Chair | Tomohiro Amemiya(Univ. of Tokyo) |
Secretary | Tomohiro Amemiya(Saitama Industrial Tech. Center) / (Teikyo Univ.) |
Assistant | Minako Hosono(AIST) / Aki Sugano(Nagoya Univ.) / Tomoyasu Komori(NHK) |
Paper Information | |
Registration To | Technical Committee on Well-being Information Technology / * |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Analysis of Learning Behavior of Deaf and Hard of Hearing Students in Use of Novel-Game Type On-Demand Learning Contents |
Sub Title (in English) | |
Keyword(1) | The Deaf and hard of hearing people |
Keyword(2) | Information Support |
Keyword(3) | Video content |
Keyword(4) | Caption |
Keyword(5) | Real-time captioning |
Keyword(6) | Novel-game type learning content |
Keyword(7) | captioNoveL |
1st Author's Name | Daisuke Wakatsuki |
1st Author's Affiliation | Tsukuba University of Technology(NTUT) |
2nd Author's Name | Takeaki Shionome |
2nd Author's Affiliation | Teikyo University(Teikyo Univ.) |
3rd Author's Name | Tatsuya Arai |
3rd Author's Affiliation | Tsukuba University of Technology(NTUT) |
Date | 2022-12-08 |
Paper # | WIT2022-7 |
Volume (vol) | vol.122 |
Number (no) | WIT-295 |
Page | pp.pp.17-22(WIT), |
#Pages | 6 |
Date of Issue | 2022-11-30 (WIT) |