Presentation 2022-11-17
An Attempt to Develop an Artificial Classroom Game Considering the Peak-End Rule
Hidenori Kondo, Ryuto Ogata, Kentaro Tani, Tsunehiko Tanaka, Tatsuya Yamazaki, Takahisa Kamikura, Koji Anazawa, Yoshinobu Maeda,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) Approaches to solving bullying have been taken from various perspectives, such as medicine, social psychology, and education. However, the number of cases of bullying among students remains high and alarming. In this context, the development of human relationships is considered one of the most important factors to control the damage of bullying. We are attempting to develop a relationship learning game for students. It is important that the games used for learning are not only enjoyable but also reproducible in a real-world environment. Therefore, in order to improve reproducibility, we attempted to develop a game that takes into account the peak-end rule. The game infrastructure was modeled using multi-agent simulation.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Bullying / Agent / Interaction / Serious games / Peak-end rule
Paper # CAS2022-38,MSS2022-21
Date of Issue 2022-11-10 (CAS, MSS)

Conference Information
Committee CAS / MSS / IPSJ-AL
Conference Date 2022/11/17(2days)
Place (in Japanese) (See Japanese page)
Place (in English)
Topics (in Japanese) (See Japanese page)
Topics (in English)
Chair Yoshinobu Maeda(Niigata Univ.) / Atsuo Ozaki(Osaka Inst. of Tech.) / 全 眞嬉(東北大学)
Vice Chair Yasutoshi Aibara(OmniVision) / Shingo Yamaguchi(Yamaguchi Univ.)
Secretary Yasutoshi Aibara(NIT, Toyama college) / Shingo Yamaguchi(Renesas Electronics) / (Hokkaido Univ.)
Assistant Takahide Sato(Univ. of Yamanashi) / Motoi Yamaguchi(TECHNOPRO) / Shinji Shimoda(Sony Semiconductor Solutions) / Shunsuke Koshita(Hachinohe Inst. of Tech.) / Masato Shirai(Shimane Univ.)

Paper Information
Registration To Technical Committee on Circuits and Systems / Technical Committee on Mathematical Systems Science and its Applications / Special Interest Group on Algorithms
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) An Attempt to Develop an Artificial Classroom Game Considering the Peak-End Rule
Sub Title (in English)
Keyword(1) Bullying
Keyword(2) Agent
Keyword(3) Interaction
Keyword(4) Serious games
Keyword(5) Peak-end rule
1st Author's Name Hidenori Kondo
1st Author's Affiliation Niigata University(Niigata Univ.)
2nd Author's Name Ryuto Ogata
2nd Author's Affiliation Niigata University(Niigata Univ.)
3rd Author's Name Kentaro Tani
3rd Author's Affiliation Niigata University of Health and Welfare(NUHW)
4th Author's Name Tsunehiko Tanaka
4th Author's Affiliation Niigata University(Niigata Univ.)
5th Author's Name Tatsuya Yamazaki
5th Author's Affiliation Niigata University(Niigata Univ.)
6th Author's Name Takahisa Kamikura
6th Author's Affiliation Niigata University of Health and Welfare(NUHW)
7th Author's Name Koji Anazawa
7th Author's Affiliation RUNEXY CORPORATION(RUNEXY)
8th Author's Name Yoshinobu Maeda
8th Author's Affiliation Niigata University(Niigata Univ.)
Date 2022-11-17
Paper # CAS2022-38,MSS2022-21
Volume (vol) vol.122
Number (no) CAS-253,MSS-254
Page pp.pp.7-12(CAS), pp.7-12(MSS),
#Pages 6
Date of Issue 2022-11-10 (CAS, MSS)