Presentation 2022-03-09
A Study on Interactive Projection Mapping System using 3D Game Engine
Shoko Yoshida, Naoki Hashimoto,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English) Currently, in the COVID-19 pandemic, the opportunity to actually touch and experience objects is being lost, and much research and development is being done on simulated experiences using augmented reality. Among them, many methods have been proposed for presenting information interactively with the user's movements using projection mapping. However, most of them are for two-element interaction between the user and the content. In the case of three-element interaction them and the target object, the content depends on the shape of the object. In this study, we propose a projection mapping system that presents a virtual world to the user by projecting the contents inside a graspable object as a display, and discuss its usefulness.
Keyword(in Japanese) (See Japanese page)
Keyword(in English) Spatial Augmented Reality / Projection Mapping / Interactive Content / Game Engine / Unity
Paper # IMQ2021-24,IE2021-86,MVE2021-53
Date of Issue 2022-03-02 (IMQ, IE, MVE)

Conference Information
Committee CQ / IMQ / MVE / IE
Conference Date 2022/3/9(3days)
Place (in Japanese) (See Japanese page)
Place (in English) Online (Zoom)
Topics (in Japanese) (See Japanese page)
Topics (in English) Media of five senses, Multimedia, Media experience, Picture codinge, Image media quality, Network,quality and reliability, etc
Chair Jun Okamoto(NTT) / Kenya Uomori(Osaka Univ.) / Masayuki Ihara(RIKEN) / Kazuya Kodama(NII)
Vice Chair Takefumi Hiraguri(Nippon Inst. of Tech.) / Gou Hasegawa(Tohoku Univ.) / Mitsuru Maeda(Canon) / Kiyoshi Kiyokawa(NAIST) / Hiroyuki Bandoh(NTT) / Toshihiko Yamazaki(Univ. of Tokyo)
Secretary Takefumi Hiraguri(NTT) / Gou Hasegawa(Ritsumeikan Univ.) / Mitsuru Maeda(Nagoya Univ.) / Kiyoshi Kiyokawa(NTT) / Hiroyuki Bandoh(Oosaka Inst. of Tech.) / Toshihiko Yamazaki(NTT)
Assistant Yoshiaki Nishikawa(NEC) / Ryoichi Kataoka(KDDI Research) / Kimiko Kawashima(NTT) / Masato Tsukada(NEC) / Takashi Yamazoe(Seikei Univ.) / Naoya Isoyama(NAIST) / Takenori Hara(DNP) / Mitsuhiro Goto(NTT) / Shunsuke Iwamura(NHK) / Shinobu Kudo(NTT)

Paper Information
Registration To Technical Committee on Communication Quality / Technical Committee on Image Media Quality / Technical Committee on Media Experience and Virtual Environment / Technical Committee on Image Engineering
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) A Study on Interactive Projection Mapping System using 3D Game Engine
Sub Title (in English)
Keyword(1) Spatial Augmented Reality
Keyword(2) Projection Mapping
Keyword(3) Interactive Content
Keyword(4) Game Engine
Keyword(5) Unity
1st Author's Name Shoko Yoshida
1st Author's Affiliation The University of Electro-Communications(UEC)
2nd Author's Name Naoki Hashimoto
2nd Author's Affiliation The University of Electro-Communications(UEC)
Date 2022-03-09
Paper # IMQ2021-24,IE2021-86,MVE2021-53
Volume (vol) vol.121
Number (no) IMQ-420,IE-422,MVE-423
Page pp.pp.76-81(IMQ), pp.76-81(IE), pp.76-81(MVE),
#Pages 6
Date of Issue 2022-03-02 (IMQ, IE, MVE)