Presentation | 2022-03-09 A Study on Interactive Projection Mapping System using 3D Game Engine Shoko Yoshida, Naoki Hashimoto, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Currently, in the COVID-19 pandemic, the opportunity to actually touch and experience objects is being lost, and much research and development is being done on simulated experiences using augmented reality. Among them, many methods have been proposed for presenting information interactively with the user's movements using projection mapping. However, most of them are for two-element interaction between the user and the content. In the case of three-element interaction them and the target object, the content depends on the shape of the object. In this study, we propose a projection mapping system that presents a virtual world to the user by projecting the contents inside a graspable object as a display, and discuss its usefulness. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Spatial Augmented Reality / Projection Mapping / Interactive Content / Game Engine / Unity |
Paper # | IMQ2021-24,IE2021-86,MVE2021-53 |
Date of Issue | 2022-03-02 (IMQ, IE, MVE) |
Conference Information | |
Committee | CQ / IMQ / MVE / IE |
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Conference Date | 2022/3/9(3days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | Online (Zoom) |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | Media of five senses, Multimedia, Media experience, Picture codinge, Image media quality, Network,quality and reliability, etc |
Chair | Jun Okamoto(NTT) / Kenya Uomori(Osaka Univ.) / Masayuki Ihara(RIKEN) / Kazuya Kodama(NII) |
Vice Chair | Takefumi Hiraguri(Nippon Inst. of Tech.) / Gou Hasegawa(Tohoku Univ.) / Mitsuru Maeda(Canon) / Kiyoshi Kiyokawa(NAIST) / Hiroyuki Bandoh(NTT) / Toshihiko Yamazaki(Univ. of Tokyo) |
Secretary | Takefumi Hiraguri(NTT) / Gou Hasegawa(Ritsumeikan Univ.) / Mitsuru Maeda(Nagoya Univ.) / Kiyoshi Kiyokawa(NTT) / Hiroyuki Bandoh(Oosaka Inst. of Tech.) / Toshihiko Yamazaki(NTT) |
Assistant | Yoshiaki Nishikawa(NEC) / Ryoichi Kataoka(KDDI Research) / Kimiko Kawashima(NTT) / Masato Tsukada(NEC) / Takashi Yamazoe(Seikei Univ.) / Naoya Isoyama(NAIST) / Takenori Hara(DNP) / Mitsuhiro Goto(NTT) / Shunsuke Iwamura(NHK) / Shinobu Kudo(NTT) |
Paper Information | |
Registration To | Technical Committee on Communication Quality / Technical Committee on Image Media Quality / Technical Committee on Media Experience and Virtual Environment / Technical Committee on Image Engineering |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | A Study on Interactive Projection Mapping System using 3D Game Engine |
Sub Title (in English) | |
Keyword(1) | Spatial Augmented Reality |
Keyword(2) | Projection Mapping |
Keyword(3) | Interactive Content |
Keyword(4) | Game Engine |
Keyword(5) | Unity |
1st Author's Name | Shoko Yoshida |
1st Author's Affiliation | The University of Electro-Communications(UEC) |
2nd Author's Name | Naoki Hashimoto |
2nd Author's Affiliation | The University of Electro-Communications(UEC) |
Date | 2022-03-09 |
Paper # | IMQ2021-24,IE2021-86,MVE2021-53 |
Volume (vol) | vol.121 |
Number (no) | IMQ-420,IE-422,MVE-423 |
Page | pp.pp.76-81(IMQ), pp.76-81(IE), pp.76-81(MVE), |
#Pages | 6 |
Date of Issue | 2022-03-02 (IMQ, IE, MVE) |