Presentation 2021-12-13
Easy Level Generation in 2D Action Game with Deep Reinforcement Learning
Soichiro Takata, Akihiko Ohsuga, Yasuyuki Tahara, Yuichi Sei,
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Abstract(in Japanese) (See Japanese page)
Abstract(in English)
Keyword(in Japanese) (See Japanese page)
Keyword(in English)
Paper # AI2021-1
Date of Issue 2021-12-06 (AI)

Conference Information
Committee AI
Conference Date 2021/12/13(1days)
Place (in Japanese) (See Japanese page)
Place (in English) Aimattain Hakata station
Topics (in Japanese) (See Japanese page)
Topics (in English)
Chair Yuichi Sei(Univ. of Electro-Comm.)
Vice Chair Yuko Sakurai(AIST) / Tadachika Ozono(Nagoya Inst. of Tech.)
Secretary Yuko Sakurai(Tokyo Univ. of Agriculture and Technology) / Tadachika Ozono(Toho Univ.)
Assistant Kazutaka Matsuzaki(Chuo Univ.)

Paper Information
Registration To Technical Committee on Artificial Intelligence and Knowledge-Based Processing
Language JPN
Title (in Japanese) (See Japanese page)
Sub Title (in Japanese) (See Japanese page)
Title (in English) Easy Level Generation in 2D Action Game with Deep Reinforcement Learning
Sub Title (in English)
Keyword(1)
Keyword(2)
Keyword(3)
Keyword(4)
1st Author's Name Soichiro Takata
1st Author's Affiliation The University of Electro-Communications(UEC)
2nd Author's Name Akihiko Ohsuga
2nd Author's Affiliation The University of Electro-Communications(UEC)
3rd Author's Name Yasuyuki Tahara
3rd Author's Affiliation The University of Electro-Communications(UEC)
4th Author's Name Yuichi Sei
4th Author's Affiliation The University of Electro-Communications(UEC)
Date 2021-12-13
Paper # AI2021-1
Volume (vol) vol.121
Number (no) AI-298
Page pp.pp.1-6(AI),
#Pages 6
Date of Issue 2021-12-06 (AI)