Presentation | 2021-09-18 Face-to-Face English Conversation Learning System with Characters in an Immersive Game Environment Naoki Matsumura, Tomoko Yonezawa, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | In this study, we proposed an RPG game-type learning system that allows users to freely walk-through in a virtual space and to talk with virtual characters in the virtual space using foreign language to reduce their hesitation to speak in foreign language. As a result of analyzing the immersive dialogue experience based on the factors of movement in the virtual world and the user's viewpoint type, there was no significant difference. We consider that the reality of the experimental system should be improved and that the experimental design should include the evaluation of the active attitude to speak without hesitation. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Foreign language learning / Foreign language communication / Virtual character / RPG Game / Immersive virtual space / Actual feeling of conversation |
Paper # | MVE2021-17 |
Date of Issue | 2021-09-10 (MVE) |
Conference Information | |
Committee | MVE |
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Conference Date | 2021/9/17(2days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | Online |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | |
Chair | Masayuki Ihara(RIKEN) |
Vice Chair | Kiyoshi Kiyokawa(NAIST) |
Secretary | Kiyoshi Kiyokawa(Oosaka Inst. of Tech.) |
Assistant | Naoya Isoyama(NAIST) / Takenori Hara(DNP) / Mitsuhiro Goto(NTT) |
Paper Information | |
Registration To | Technical Committee on Media Experience and Virtual Environment |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Face-to-Face English Conversation Learning System with Characters in an Immersive Game Environment |
Sub Title (in English) | |
Keyword(1) | Foreign language learning |
Keyword(2) | Foreign language communication |
Keyword(3) | Virtual character |
Keyword(4) | RPG Game |
Keyword(5) | Immersive virtual space |
Keyword(6) | Actual feeling of conversation |
1st Author's Name | Naoki Matsumura |
1st Author's Affiliation | Kansai University(Kansai Univ.) |
2nd Author's Name | Tomoko Yonezawa |
2nd Author's Affiliation | Kansai University(Kansai Univ.) |
Date | 2021-09-18 |
Paper # | MVE2021-17 |
Volume (vol) | vol.121 |
Number (no) | MVE-179 |
Page | pp.pp.50-55(MVE), |
#Pages | 6 |
Date of Issue | 2021-09-10 (MVE) |