Presentation | 2021-03-05 Multiple user cooperative mobility with an interaction position game in ad hoc networks for improving throughput Jiquan Xie, Tutomu Murase, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | Mobile ad hoc networks (MANETs) have been widely used by individuals for residential or commercial purposes in small areas, relying on fifth generation (5G) and device-to-device (D2D) developments. MANETs require extremely high system throughput, low latency, and optimal quality of service (QoS) maintenance. However, current user mobility approaches analyze only single mobile users, adopting an intuitive approach that fails to fundamentally address the problem of multi-user cooperative mobility in real-world applications. In this paper, we first jointly consider multi-user mobility and the different geographic locations as well as distances between all users. Then, we propose an interactive location game (IPG) to achieve high throughput and reduced computational cost. In this game, cooperative behavior among mobile users is proposed instead of assuming selfishness as in traditional game models. In addition, we present the simulated annealing (SA) algorithm to solve this NP-hard problem as a performance comparison. Finally, we evaluate the performance of the game in different positional situations. The results show that this game method improves the maximum throughput rate by 57.35% and 27.27% over the traditional intuitive method and SA algorithm, respectively. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Mobile ad hoc network / system throughput / multiple user cooperative mobility / interaction position game / simulated annealing |
Paper # | IN2020-89 |
Date of Issue | 2021-02-25 (IN) |
Conference Information | |
Committee | IN / NS |
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Conference Date | 2021/3/4(2days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | Online |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | General |
Chair | Kenji Ishida(Hiroshima City Univ.) / Akihiro Nakao(Univ. of Tokyo) |
Vice Chair | Kunio Hato(Internet Multifeed) / Tetsuya Oishi(NTT) |
Secretary | Kunio Hato(Hiroshima City Univ.) / Tetsuya Oishi(KDDI Research) |
Assistant | / Shinya Kawano(NTT) |
Paper Information | |
Registration To | Technical Committee on Information Networks / Technical Committee on Network Systems |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Multiple user cooperative mobility with an interaction position game in ad hoc networks for improving throughput |
Sub Title (in English) | |
Keyword(1) | Mobile ad hoc network |
Keyword(2) | system throughput |
Keyword(3) | multiple user cooperative mobility |
Keyword(4) | interaction position game |
Keyword(5) | simulated annealing |
1st Author's Name | Jiquan Xie |
1st Author's Affiliation | Nagoya University(Nagoya Univ.) |
2nd Author's Name | Tutomu Murase |
2nd Author's Affiliation | Nagoya University(Nagoya Univ.) |
Date | 2021-03-05 |
Paper # | IN2020-89 |
Volume (vol) | vol.120 |
Number (no) | IN-414 |
Page | pp.pp.208-213(IN), |
#Pages | 6 |
Date of Issue | 2021-02-25 (IN) |