Presentation | 2021-01-23 Basic study of sound design for acoustic cursor on a video game for visually impaired Zhaohong Deng, Shunichi Yonemura, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | In the action games for visually impaired, it is necessary for players to recognize game objects by sound. In the previous works, we proposed a DTMF prompt method based on maze branches by 3 kinds of sine waves. It has characteristics that easily recognize the position about game objects by only sound. But it has problems with listening to DTMF sound for a long time would cause players get tired from too much stimulation. In this paper, we propose a new prompt method by introducing a metaphor of sonar. Using the loudness, pitch and range difference between two ears to intensify the recognition of player cursor. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | Visual impairment / Barrier-free Game / Sound Interface / Auditory Signal / Acoustic Characteristic / Action Game |
Paper # | HCS2020-55 |
Date of Issue | 2021-01-16 (HCS) |
Conference Information | |
Committee | HCS |
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Conference Date | 2021/1/23(2days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | Online |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | Physical Movement and Interaction, etc. |
Chair | Tomoo Inoue(Univ. of Tsukuba) |
Vice Chair | Yugo Hayashi(Ritsumeikan Univ.) / Tomoko Kanda(Osaka Inst. of Tech.) |
Secretary | Yugo Hayashi(Kanazawa Inst. of Tech.) / Tomoko Kanda(KDDI Research) |
Assistant | Kazunori Terada(Gifu Univ.) / Atsushi Kimura(Nihon Univ.) / HUANG HUNGHSUAN(Univ. of Fukuchiyama) / Shigeyoshi Iizuka(Kanagawa Univ.) / Masashi Komori(Osaka Electro-Comm. Univ.) / Kazuki Takashima(Tohoku Univ.) |
Paper Information | |
Registration To | Technical Committee on Human Communication Science |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Basic study of sound design for acoustic cursor on a video game for visually impaired |
Sub Title (in English) | |
Keyword(1) | Visual impairment |
Keyword(2) | Barrier-free Game |
Keyword(3) | Sound Interface |
Keyword(4) | Auditory Signal |
Keyword(5) | Acoustic Characteristic |
Keyword(6) | Action Game |
1st Author's Name | Zhaohong Deng |
1st Author's Affiliation | Shibaura Institute of Technology(SIT) |
2nd Author's Name | Shunichi Yonemura |
2nd Author's Affiliation | Shibaura Institute of Technology(SIT) |
Date | 2021-01-23 |
Paper # | HCS2020-55 |
Volume (vol) | vol.120 |
Number (no) | HCS-336 |
Page | pp.pp.17-22(HCS), |
#Pages | 6 |
Date of Issue | 2021-01-16 (HCS) |