Presentation | 2021-01-21 Phantact: An Augmented Reality System to Induce the Proteus Effect in the Real World Yusuke Shikanai, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa, |
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PDF Download Page | PDF download Page Link |
Abstract(in Japanese) | (See Japanese page) |
Abstract(in English) | The Proteus effect has been studied in virtual environments, which changes user's attitude and behavior by changing his/her own appearance. Although the Proteus Effect has the potential to contribute to solve social problems such as psychological disorders, there are still no reports on its verification in the real world. In this study, we propose an AR system Phantact to investigate the feasibility of the Proteus Effect in the real world. As a solution to the problem of the short effective duration of the Proteus effect, the third-person perspective is introduced. As a result of the prototype system, it was confirmed that the user can see a virtual avatar as his/her own appearance in the third-person perspective. |
Keyword(in Japanese) | (See Japanese page) |
Keyword(in English) | The Proteus Effect / Sense of Ownership / Sense of Agency / Sense of Self-Location / Third-person Perspective |
Paper # | MVE2020-30 |
Date of Issue | 2021-01-14 (MVE) |
Conference Information | |
Committee | MVE / IPSJ-CVIM |
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Conference Date | 2021/1/21(2days) |
Place (in Japanese) | (See Japanese page) |
Place (in English) | Online |
Topics (in Japanese) | (See Japanese page) |
Topics (in English) | |
Chair | Masayuki Ihara(NTT) |
Vice Chair | Kiyoshi Kiyokawa(NAIST) |
Secretary | Kiyoshi Kiyokawa(Oosaka Inst. of Tech.) / (NTT) |
Assistant | Naoya Isoyama(NAIST) / Takenori Hara(DNP) / Mitsuhiro Goto(NTT) |
Paper Information | |
Registration To | Technical Committee on Media Experience and Virtual Environment / Special Interest Group on Computer Vision and Image Media |
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Language | JPN |
Title (in Japanese) | (See Japanese page) |
Sub Title (in Japanese) | (See Japanese page) |
Title (in English) | Phantact: An Augmented Reality System to Induce the Proteus Effect in the Real World |
Sub Title (in English) | |
Keyword(1) | The Proteus Effect |
Keyword(2) | Sense of Ownership |
Keyword(3) | Sense of Agency |
Keyword(4) | Sense of Self-Location |
Keyword(5) | Third-person Perspective |
1st Author's Name | Yusuke Shikanai |
1st Author's Affiliation | Nara Institute of Science and Technology(NAIST) |
2nd Author's Name | Naoya Isoyama |
2nd Author's Affiliation | Nara Institute of Science and Technology(NAIST) |
3rd Author's Name | Nobuchika Sakata |
3rd Author's Affiliation | Nara Institute of Science and Technology(NAIST) |
4th Author's Name | Kiyoshi Kiyokawa |
4th Author's Affiliation | Nara Institute of Science and Technology(NAIST) |
Date | 2021-01-21 |
Paper # | MVE2020-30 |
Volume (vol) | vol.120 |
Number (no) | MVE-319 |
Page | pp.pp.1-6(MVE), |
#Pages | 6 |
Date of Issue | 2021-01-14 (MVE) |