Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
HCS |
2024-03-02 13:35 |
Shizuoka |
Tokoha University(Shizuoka-Kusanagi Campus) |
Facial Expression Corresponding for Smooth Human-Agent Interaction Hnin Thiri Ko, Yugo Takeuchi (Shizuoka Univ.) HCS2023-95 |
Human generally prefer individuals who exhibit similar feelings and attitudes, particularly in specific circumstances. I... [more] |
HCS2023-95 pp.43-47 |
MVE, VRSJ-SIG-MR, IPSJ-EC, HI-SIG-DeMO, VRSJ-SIG-CS |
2022-10-07 10:20 |
Hokkaido |
(Primary: On-site, Secondary: Online) |
Generation of natural agent behavior based on machine learning Nobuaki Miyazawa, Atsushi Nakazawa (Kyoto Univ) MVE2022-30 |
As avatars (agents) are beginning to be used in various situations, there is a demand for agents that perform more human... [more] |
MVE2022-30 pp.69-73 |
CNR |
2022-07-01 11:30 |
Okinawa |
(Primary: On-site, Secondary: Online) |
Nudge & Boost Agent
-- Designing Agents for Human Decision-Making and Behavior Change -- Tetsuo Ono (Hokudai) CNR2022-4 |
In this paper, we propose a methodology for designing agents to support human decision-making and behavior changes. Spec... [more] |
CNR2022-4 pp.15-18 |
HCS |
2022-01-28 10:10 |
Online |
Online |
Preliminary research on the effectiveness of recommendations by Sound Agents without body Ryosuke Kawashima (Senshu Univ.), Kohei Okuoka (Keio Univ.), Takuya Iwamoto, Jun Baba, Daisuke Endo (CyberAgent), Takashi Omori, Masahiko Osawa (Nihon Univ.) HCS2021-44 |
The number of cases of customer service and advertising by robots in commercial and retail stores is increasing. It has ... [more] |
HCS2021-44 pp.7-11 |
MVE, IPSJ-CVIM, VRSJ-SIG-MR |
2022-01-27 14:55 |
Online |
Online |
Co-Listening Experience Created by Internal-Expressive Agent of Rhythm Mako Ishida, Hibiki Takemura, Tomoko Yonezawa (Kansai Univ.) MVE2021-31 |
In this study, we aim at increasing music enjoyment and satisfaction through co-listening experience with an agent to re... [more] |
MVE2021-31 pp.7-12 |
HCS |
2020-08-21 15:30 |
Online |
Online |
Sea-urchin-like organization and the future perspective of online communication Manami Sugiura (Nihon Univ.), Shuhei Noyori (Univ. of Tokyo), Masahiko Osawa (Nihon Univ.) HCS2020-27 |
The pandemic of COVID-19 has limited the chance of face-to-face education. This not only declines the quality of educati... [more] |
HCS2020-27 pp.35-40 |
HIP, HCS, HI-SIGCOASTER [detail] |
2020-05-15 14:40 |
Online |
Online |
Cognitive Modeling for Creative Problem Solving Through Observation on Others' Activity Takumi Hotta, Yugo Takeuchi (Shizuoka Univ.) HCS2020-17 HIP2020-17 |
In designing a collaboration with an agent in a creative problem-solving situation, it is necessary to consider what fac... [more] |
HCS2020-17 HIP2020-17 pp.87-91 |
HCS |
2020-03-05 13:20 |
Online |
Online Meeting |
[Online] Study of Behavioral Rhythm Tuning Model by Free-View Motion Capture Using Point Cloud Data Osamu Higuchi, Yoshimasa Ohmoto, Toyoaki Nishida (Kyoto Univ.) HCS2019-96 |
We consider that "contingency" is an important clue to improve the mental stance of humans when humans interact with art... [more] |
HCS2019-96 pp.65-70 |
SRW, SeMI, CNR (Joint) |
2019-11-06 13:25 |
Tokyo |
Kozo Keisaku Engineering Inc. |
[Poster Presentation]
Video Gaming with Emotion-Expressive Virtual Rival Agent Shinsuke Kiyomoto, Kazunori Takashio (Keio Univ.) SRW2019-44 SeMI2019-88 CNR2019-38 |
With the evolution of computer gaming hardware causing entertainment to change, on-screen PvP video games still remain t... [more] |
SRW2019-44 SeMI2019-88 CNR2019-38 pp.81-82(SRW), pp.101-102(SeMI), pp.79-80(CNR) |
WIT, SP |
2019-10-26 15:05 |
Kagoshima |
Daiichi Institute of Technology |
A study on Cognitive Training System based on Match-up Game with Tablet Device
-- Impact of Improving Difficulty Settings on Encouragement of Users' Motivation -- Shion Sakamoto, Daisuke Kitakoshi (NITTC), Kentarou Suzuki (KU), Masato Suzuki (NITTC) SP2019-21 WIT2019-20 |
This paper reports how changes of the difficulty level design in our proposed cognitive training system have impacts on ... [more] |
SP2019-21 WIT2019-20 pp.23-27 |
IN, MoNA, CNR (Joint) |
2016-11-18 09:25 |
Kagoshima |
Kirishima-kanko Hotel |
A Conception of Interaction Models Using Rodents Level Cognitive Architecture Masahiko Osawa, Michita Imai (Keio Univ.), Hiroshi Yamakawa (DWANGO) CNR2016-14 |
(To be available after the conference date) [more] |
CNR2016-14 pp.1-6 |
CNR |
2016-09-20 14:15 |
Tokyo |
Sanjo conference hall, The University of Tokyo |
Conversation Design of Chat Generation Agents Who Tweet Activities of Family Members on Group Chat Naoki Ohshima, Shuntaro Fukushima, Naoki Mukawa (TDU) CNR2016-7 |
Families who live in distant place are hard to maintain close communication because they have few difference in life rhy... [more] |
CNR2016-7 pp.3-8 |
HCGSYMPO (2nd) |
2015-12-16 - 2015-12-18 |
Toyama |
Toyama International Conference Center |
Development of a life-like agent in order to suppress person's anger Sakashita Yasuyuki, Daisuke Katagami (Tokyo Polytechnic Univ.), Masahide Yuasa (Shonan Institute of Tech.) |
This study is the purpose what we suggest the system to suppress person's anger by the lifelike agent. The study which t... [more] |
|
HCS, IPSJ-CN |
2015-10-03 11:20 |
Gifu |
Takayama-Shimin-Bunka-Kaikan |
Analysis of Gender-specific Self-adaptor and their Effects on Agent's Impressions Takuto Ishioh, Takafumi Watanabe, Yoshihiko Kubo, Tomoko Koda (OIT) HCS2015-57 |
This paper reports how agents performing gender-specific self-adaptors are perceived by human raters depending on their ... [more] |
HCS2015-57 pp.95-100 |
CNR |
2015-06-29 15:15 |
Tokyo |
|
Prototyping Robot Agent which Plays the "Werewolf" game Hirotaka Osawa, Wataru Kayano (Univ. of Tsukuba), Daisuke Katagami (Tokyo Polytechnic University), Fujio Toriumi (The Univ. of Tokyo), Michimasa Inaba (Hiroshima City University), Kosuke Shinoda (The University of Electro-Communications) CNR2015-3 |
Communication game "Werewolf" requires social intelligence that for reasoning others' intentions and persuade them.The a... [more] |
CNR2015-3 pp.11-14 |
HCS, HIP, HI-SIGCOASTER [detail] |
2015-05-19 13:50 |
Okinawa |
Okinawa Industry Support Center |
Human-Agent Interaction Design for Decreasing Indebtedness Yugo Takeuchi (Shizuoka Univ.), Saori Yamamoto (MELCO) HCS2015-7 HIP2015-7 |
People experience feelings of indebtedness when receiving help from an
agent. This feeling of indebtedness has a poten... [more] |
HCS2015-7 HIP2015-7 pp.55-60 |
HCS, HIP, HI-SIGCOASTER [detail] |
2015-05-19 14:15 |
Okinawa |
Okinawa Industry Support Center |
Effects of Seating Arrangements in Meta-verse on Human-Agent Interaction Misako Shimono, Tomoko Koda (OIT) HCS2015-8 HIP2015-8 |
In recent years, online communication systems with intelligent virtual agents have been increasingly used as our daily c... [more] |
HCS2015-8 HIP2015-8 pp.61-66 |
HCS |
2015-01-30 15:00 |
Kagawa |
Bay Resort Hotel Shodoshima (Shodoshima, Kagaewa Pref.) |
[Poster Presentation]
Creation of Presence of a Fictional Roommate by Leaving a Note
-- An examination of message expressions that relieve the loneliness -- Eri Takashima, Motoyuki Ozeki, Kanako Murayama, Natsuki Oka (KIT) HCS2014-84 |
For avoiding the feelings of loneliness in people living alone, some pet robot agents or on-screen agents have been deve... [more] |
HCS2014-84 pp.67-70 |
HCS |
2015-01-30 15:00 |
Kagawa |
Bay Resort Hotel Shodoshima (Shodoshima, Kagaewa Pref.) |
[Poster Presentation]
Giving Intentionality to a Character of Fortune-Telling Style Consultation System Using Loss of a Sense of Agency Mariko Maeda, Motoyuki Ozeki, Natsuki Oka (KIT) HCS2014-86 |
Even when a person loses the sense of agency for a given action, the action often behaves according to the subconscious ... [more] |
HCS2014-86 pp.75-79 |
HCS |
2014-08-22 17:00 |
Kyoto |
|
An Approach Involving Abstract Expressions to Facilitate Friendly Interactions
-- Development of Expression for Interactive Communication Environment -- Masahide Yuasa (Shonan Institute of Tech.), Kumiko Morimi (Tokyo Denki Unvi.), Daisuke Katagami (Tokyo Polytechnic Univ.), Kazuki Kobayashi (Shinshu Univ.), Takahiro Tanaka (Nagoya Univ.) HCS2014-48 |
In this study, we propose approaches involving abstract animated agents to investigate the specific expressions that are... [more] |
HCS2014-48 pp.29-33 |