Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
IE, MVE, CQ, IMQ (Joint) [detail] |
2024-03-15 16:10 |
Okinawa |
Okinawa Sangyo Shien Center (Primary: On-site, Secondary: Online) |
The analysis of human responses in a sense of agency disruption Arif Widodo, Atsushi Nakazawa (OU) IMQ2023-83 IE2023-138 MVE2023-112 |
The Sense of Agency (SoA) is an important aspect of human-computer interaction. Disruptions in computer interaction, suc... [more] |
IMQ2023-83 IE2023-138 MVE2023-112 pp.375-378 |
DE |
2023-06-16 11:15 |
Tokyo |
Musashino University (Primary: On-site, Secondary: Online) |
[Short Paper]
Enhancing User-Controllability in Social Recommender Systems Baofeng Ren, Shin'ichi Konomi (Kyushu Univ.) DE2023-8 |
Social recommender systems have been proposed to improve the effectiveness of various recommendation services, which hav... [more] |
DE2023-8 pp.37-40 |
CPSY, IPSJ-ARC |
2023-01-10 14:40 |
Online |
Online |
Survay of the Relationship between the Number of Page Faults and UX on PC Usage Shodai Masaki, Hayato Nomura (NITAC) CPSY2022-29 |
With the goal of developing software that can detect PC operating speed degradation, performance shortages, and the need... [more] |
CPSY2022-29 pp.13-14 |
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
Investigating on the Gap Between Situations and Motivations in Tool Use
-- Case study of Activities of Design Researchers -- Ryousuke Koresawa (CIT), Naoya Tojo (KDDI Research), Maiko Kobayakawa (CIT) |
In recent years, the problem is that the computer-dependent state in our daily lives causes difficulty in maintaining hu... [more] |
|
HIP, HCS, HI-SIGCOASTER [detail] |
2020-05-14 15:50 |
Online |
Online |
Music generation and emotion estimation from EEG for inducing affective states Kana Miyamoto, Hiroki Tanaka, Satoshi Nakamura (NAIST) HCS2020-9 HIP2020-9 |
We propose a music generation feedback system that compares the user's emotion estimated by EEG with the desired emotion... [more] |
HCS2020-9 HIP2020-9 pp.41-45 |
SRW, SeMI, CNR (Joint) |
2019-11-06 13:25 |
Tokyo |
Kozo Keisaku Engineering Inc. |
[Poster Presentation]
Video Gaming with Emotion-Expressive Virtual Rival Agent Shinsuke Kiyomoto, Kazunori Takashio (Keio Univ.) SRW2019-44 SeMI2019-88 CNR2019-38 |
With the evolution of computer gaming hardware causing entertainment to change, on-screen PvP video games still remain t... [more] |
SRW2019-44 SeMI2019-88 CNR2019-38 pp.81-82(SRW), pp.101-102(SeMI), pp.79-80(CNR) |
PRMU, CNR |
2019-02-28 13:45 |
Tokushima |
|
Regret-based emotional modeling of an opponent in a game-playing agent Hector Dubuis, Michita Imai, Masahiko Osawa (Keio) PRMU2018-116 CNR2018-39 |
This paper aims at improving the quality of human-robot interaction by building a model of the user based on his emotion... [more] |
PRMU2018-116 CNR2018-39 pp.11-14 |
SP |
2019-01-26 16:25 |
Ishikawa |
Kanazawa-Harmonie |
[Fellow Memorial Lecture]
Machine, human and sound communication Akinori Ito (Tohoku Univ.) SP2018-55 |
Speech is the most important modality for human-human communication. From invention of electrical speech communication, ... [more] |
SP2018-55 p.19 |
ICD, CPSY, CAS |
2018-12-23 09:30 |
Okinawa |
|
[Poster Presentation]
Motion prediction using time-series data of geomagnetic sensor array Ryohei Shimizu, Ryo Shirai, Pei Hao Chen, Masanori Hashimoto (Osaka Univ.) CAS2018-89 ICD2018-73 CPSY2018-55 |
In this paper, we propose a hand-motion prediction method using time-series data of geomagnetic sensors. Motion predicti... [more] |
CAS2018-89 ICD2018-73 CPSY2018-55 pp.55-58 |
PRMU |
2018-10-19 14:00 |
Kanagawa |
|
Human-Computer Interaction: an User Evaluation Perspective Takuma Yagi (UTokyo), Seitaro Shinagawa, Kai Akiyama (NAIST), Kato Hirotaka (Nagoya Univ.), Ryo Shimamura, Tasuku Matayoshi (Waseda Univ.) PRMU2018-67 |
(To be available after the conference date) [more] |
PRMU2018-67 pp.1-4 |
SP |
2018-08-27 16:30 |
Kyoto |
Kyoto Univ. |
[Invited Talk]
Interface Development and Visualization Based on Information Processing for Music and Singing Voices Tomoyasu Nakano (AIST) SP2018-31 |
Technologies to automatically understand music and singing voices make it possible to develop intelligent systems that s... [more] |
SP2018-31 p.43 |
MW |
2017-12-19 13:00 |
Tokyo |
|
Tracking 1D Hand Motion Directivity by Estimating Doppler Frequency of CSI Information from Commodity Wi-Fi Devices Nopphon Keerativoranan, Jun-ichi Takada (Titech) MW2017-145 |
Device-free hand motion tracking in the air becomes an essential tool for today human-computing interaction applications... [more] |
MW2017-145 pp.19-24 |
ET |
2017-05-27 13:20 |
Tokyo |
Soka Univ. |
Relationships between activity of game programming and participant's reflections using team-based work Akiko Teranishi (NYU ABU DHABI), Minoru Nakayama (Tokyo Inst. of Tech.), Theodor Wyeld (Flinders Univ.), Eid A. Mohamad (NYU ABU DHABI) ET2017-5 |
The usability results in the online game development project were examined the relationships with (1)
learning reflecti... [more] |
ET2017-5 pp.25-30 |
AI |
2016-06-27 16:10 |
Tokyo |
|
A Basic Study on EEG based Emotion Recognition with photographic images Yuuki Noro, Tomohiro Yoshikawa, Takeshi Furuhashi (Nagoya Univ) AI2016-10 |
Human Computer Interaction(HCI)is a research field on the use of computer technology focusing on the interfaces between ... [more] |
AI2016-10 pp.51-54 |
MBE, NC (Joint) |
2014-11-21 14:20 |
Miyagi |
Tohoku University |
A Basic Study for Quantification and Application of Affective State Using Electroencephalography Osamu Koga, Natsue Yoshimura, Abdelkader Nasreddine Belkacem, Duk Shin, Hiroyuki Kambara, Yasuharu Koike (Tokyo Inst. of Tech) MBE2014-60 NC2014-30 |
Concerns about the usability of human-computer interfaces have been increasing in recent years. Although electroencepha... [more] |
MBE2014-60 NC2014-30 pp.11-15(MBE), pp.27-31(NC) |
HCS |
2014-02-02 09:40 |
Kagoshima |
Kagoshima University (Korimoto Campus) |
Representation and Acquisition of the Meaning of Function Words and Abstract Words
-- Computational Model With Dynamic Module Combination -- Natsuki Oka, Xia Wu, Kaoru Kohyama, Chie Fukada, Motoyuki Ozeki (Kyoto Inst. of Tech.) HCS2013-87 |
Function words and abstract words do not refer to concrete objects. The aim of this study is to represent the meaning of... [more] |
HCS2013-87 pp.101-106 |
HCS |
2013-08-24 11:15 |
Kyoto |
|
Proposal of the Model for the Uncanny Valley Based on the Dual-Pathway of Emotion and the Hippocampus Yoshimasa Tawatsuji, Keiichi Muramatsu (Waseda Univ.), Kazuaki Kojima (Teikyo Univ.), Tatsunori Matsui (Waseda Univ.) HCS2013-40 |
In Human Computer Interaction, the uncanny valley is crucial to design the appropriate appearance of an agent for human ... [more] |
HCS2013-40 pp.39-44 |
ET |
2013-03-29 12:40 |
Ehime |
|
Modeling and Implementation of e-Syllabus based on Student's Workflow Analysis Mizuho Ikeda, Keitaro Uchida, Tomohiro Tamura (Kwansei Gakuin Univ.) ET2012-88 |
In recent years, use of a Web syllabus has been accelerated in institutions of higher education. On the other hand, the ... [more] |
ET2012-88 pp.37-42 |
HCGSYMPO (2nd) |
2012-12-10 - 2012-12-12 |
Kumamoto |
Kumamoto-Shintoshin-plaza |
How compliments from a computer affect the user's feelings and behavior Satoshi Miura, Hiroshi Nittono (Hiroshima Univ.) |
People are likely to respond positively to proposals or requests from those who appeal to them. This study examines whet... [more] |
|
MVE, HI-SIG-VR |
2012-09-27 11:00 |
Hokkaido |
Two venues in Nemuro |
Virtual Objects Environment with Information Mode in Table-top Augmented Reality Seiko Myojin, Nobutaka Shimada (Ritsumeikan Univ.) MVE2012-29 |
We propose new metaphor for virtual objects controlled in Augmented Reality (AR). Our contributions are to express infor... [more] |
MVE2012-29 pp.17-20 |