Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
IE, MVE, CQ, IMQ (Joint) [detail] |
2024-03-13 11:10 |
Okinawa |
Okinawa Sangyo Shien Center (Primary: On-site, Secondary: Online) |
Analysis of Trends and Challenges in Visual Guidance Effect by Head Redirection
-- Initiatives for Work Skill Training System Maintaining High Self-Operation Feeling -- Kozo Baba, Hiroaki Takebe, Ayaka Oka, Masaki Ishihara, Takayuki Baba (Fujitsu) IMQ2023-16 IE2023-71 MVE2023-45 |
Based on the possibility that the learning effect and the degree of fixation of the physical skill can be improved by th... [more] |
IMQ2023-16 IE2023-71 MVE2023-45 pp.19-24 |
IE, MVE, CQ, IMQ (Joint) [detail] |
2024-03-15 13:10 |
Okinawa |
Okinawa Sangyo Shien Center (Primary: On-site, Secondary: Online) |
Immersive Telecommunication Method Enabling Acquisition of the Opponent's Perspective in Live-Action Kai Shishido, Chun Xie (Univ. of Tsukuba), Masahiko Inoue (Tottori Univ.), Itaru Kitahara (Univ. of Tsukuba) IMQ2023-77 IE2023-132 MVE2023-106 |
In standard video communication, the information obtained from the video stream is limited due to the restrictions in ca... [more] |
IMQ2023-77 IE2023-132 MVE2023-106 pp.344-349 |
ET |
2023-12-16 15:10 |
Okayama |
Tsushima Campus,Okayama University |
VR drum playing system oriented to support rhythm training Satoru Todo, Masaru Okamoto, Yukihiro Matsubara, Kousuke Mouri (HCU) ET2023-43 |
This paper proposes a VR drum playing system oriented to support rhythm training. It is a VR drum playing system using a... [more] |
ET2023-43 pp.40-43 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-15 10:10 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
Exploring the Effects of Suppressing Peripheral Luminance Contrast for Reducing VR Sickness Ryotaro Tanaka (UTokyo), Shogo Fukushima (Kyushu Univ.), Ari Hautasaari, Takeshi Naemura (UTokyo) IMQ2022-25 IE2022-102 MVE2022-55 |
(To be available after the conference date) [more] |
IMQ2022-25 IE2022-102 MVE2022-55 pp.38-43 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-15 10:35 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A Design of Visual Effects for Promoting Joint Attention During Shared VR Experiences via a Projection of HMD User's View Akiyoshi Shindo (UT), Shogo Fukushima (QU), Ari Hautasaari, Takeshi Naemura (UT) IMQ2022-26 IE2022-103 MVE2022-56 |
An HMD user is likely to feel isolated when sharing VR experiences with Non-HMD users due to not being able to see the r... [more] |
IMQ2022-26 IE2022-103 MVE2022-56 pp.44-49 |
ET |
2023-03-14 14:10 |
Tokushima |
Tokushima University (Primary: On-site, Secondary: Online) |
HMD-type customer service training support system using eye tracking Takeru Oue, Yukihiro Matsubara, Kousuke Mouri, Masaru Okamoto (Hiroshima City Univ.) ET2022-71 |
In this paper, customer service training support system using HMD and eye tracking approach are developed. By using this... [more] |
ET2022-71 pp.73-78 |
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
|
(To be available after the conference date) [more] |
|
PRMU |
2022-10-21 15:10 |
Tokyo |
Miraikan - The National Museum of Emerging Science and Innovation (Primary: On-site, Secondary: Online) |
An Attempt to Detect User's Hasitation using HMD Sensor Data Takaya Taniguchi, Keishi Nishikawa, Koji Sakata (Mitsubishi Electric Corp.) PRMU2022-26 |
In equipment maintenance, it’s expected that work efficiency is improved with work support and training service by using... [more] |
PRMU2022-26 pp.24-28 |
CQ, IMQ, MVE, IE (Joint) [detail] |
2022-03-11 15:40 |
Online |
Online (Zoom) |
Evaluation of the sense of security by focusing on frontal EEG beta frequency band on experiencing VR traffic environment Sho Ohnishi, Hidehiko Shishido, Yoshinari Kameda (U-Tsukuba) IMQ2021-63 IE2021-125 MVE2021-92 |
The road must be safe and secure for pedestrians to use. Therefore, it is desirable to evaluate the road environment qua... [more] |
IMQ2021-63 IE2021-125 MVE2021-92 pp.278-283 |
MVE, IMQ, IE, CQ (Joint) [detail] |
2021-03-03 10:45 |
Online |
Online |
Implementation of an Optical See-through HMD Simulator Using VR and Investigation of the Effect of External Transmittance and Display Opacity on Visibility Kohei Otsuka, Shun'ichi Tano, Tomonori Hashiyama, Toshiko Matsumoto (UEC) IMQ2020-32 IE2020-72 MVE2020-64 |
Optical see-through HMDs (OST-HMDs) make it difficult to see the display depending on the external world. And research h... [more] |
IMQ2020-32 IE2020-72 MVE2020-64 pp.109-114 |
MVE, IPSJ-CVIM |
2021-01-21 14:40 |
Online |
Online |
Gradual Brightness Modulation for VR Content Toward Unconscious Gaze Guidance Masatoshi Yokomi, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-31 |
On VR, users do not always see the specific events and gimmicks content that the creators want them to focus on. For th... [more] |
MVE2020-31 pp.7-12 |
MVE |
2019-08-30 16:30 |
Aichi |
|
Operation Interface in Immersive VR Programming Environment Atsuki Onishi, Satoshi Nishiguchi, Yasuharu Mizutani, Wataru Hashimoto (O.I.T.) MVE2019-21 |
A visual programming environment such as Scratch has been proposed, and programming is possible by arranging functional ... [more] |
MVE2019-21 pp.85-88 |
HCS, HIP, HI-SIGCOASTER [detail] |
2019-05-16 11:15 |
Okinawa |
Okinawa Industry Support Center |
Relationship between head and eye movements during a reaction task for targets in a VR environment Taijiro Shiraishi, Minoru Nakayama (Tokyo Tech.) HCS2019-6 HIP2019-6 |
Two types of task responses were prepared using a HMD in order to
determine relationship between head-eye movements an... [more] |
HCS2019-6 HIP2019-6 pp.29-34 |
ET |
2019-03-15 11:05 |
Tokushima |
Naruto University of Education |
VR-based Learning Support System using HMD and Tracking Sensor Controller Masaru Okamoto, Yukihiro Matsubara (Hiroshima City Univ.) ET2018-107 |
Chemistry leaning support system using HMD and tracking sensor controller is proposed. In this system, by using HMD lear... [more] |
ET2018-107 pp.117-120 |
HIP |
2019-03-10 11:00 |
Kochi |
|
The difference of biological signal between virtual space and real space Koichiro Gonda, Kazuhiko Hamamoto (Tokai Univ.) HIP2018-93 |
Virtual Reality means “Shape is different, but the essential qualities are same as the real space of it”. In these days,... [more] |
HIP2018-93 pp.53-56 |
PRMU, MVE, IPSJ-CVIM [detail] |
2019-01-17 15:00 |
Kyoto |
|
[Invited Talk]
Augmenting Your Vision
-- On Recent Advance of Optical See-Through Near-eye Display Research -- Yuta Itoh (Tokyo Tech) PRMU2018-99 MVE2018-41 |
Video presentation in Augmented Reality (AR) is equivalent to adding, editing, and screening real information (= light) ... [more] |
PRMU2018-99 MVE2018-41 p.31 |
EID, ITE-IDY, ITE-HI, ITE-3DMT, IEE-OQD, SID-JC [detail] |
2018-10-25 14:45 |
Tokyo |
Kikai-Shinko-Kaikan Bldg |
A Study on Color Perception of Scene Images on Head-mounted Display Tomonori Nishimura, Keita Hirai, Takahiko Horiuchi (Chiba Univ.) EID2018-1 |
In a previous study, subjective evaluation experiments using color patch stimulus were conducted to investigate the diff... [more] |
EID2018-1 pp.13-16 |
HIP |
2018-08-02 14:20 |
Tokyo |
Tokyo Woman's Christian University |
A study on sense of body ownership during full-body illusion using VR-HMD Chiharu Toi, Akira Ishiguchi (Ochanomizu Univ.) HIP2018-44 |
(To be available after the conference date) [more] |
HIP2018-44 pp.27-29 |
ET |
2018-03-03 15:05 |
Kochi |
Kochi University of Technology (Eikokuji Campus) |
E-learning Material synchronized VR environments with Smartphone VR Headset Shuya Nakamura, Takako Akakura (TUS) ET2017-129 |
The e-learning system is introduced by many educational institutions because it has less time and space constraints. In ... [more] |
ET2017-129 pp.235-238 |
HIP |
2017-12-26 10:00 |
Miyagi |
Reserach Institute of Electrical Communication, Tohoku University |
Virtual reality system to elucidate brain processing in an expert batter Toshitaka Kimura, Daiki Nasu, Akemi Kobayashi, Makio Kashino (NTT) HIP2017-89 |
We have developed a head mounted display (HMD)-based virtual reality (VR) system for application to baseball and softbal... [more] |
HIP2017-89 pp.31-34 |