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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 35  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
ET 2024-03-02
13:50
Miyazaki Miyazaki University Recording and analysis of the programming learning process using "learning episode manga" incorporating anthropomorphic non-human characters
Hideyuki Suzuki (Ibaraki Univ.), Hideo Funaoi (Soka Univ.), Yoshihiko Kubota (Tamagawa Univ.) ET2023-59
In this study, we propose a method of recording and analyzing the process of programming learning from the perspective o... [more] ET2023-59
pp.40-47
NLP, CAS 2023-10-06
13:00
Gifu Work plaza Gifu On a Mathematical Model of Happy Marriage Interaction from Shoujo Manga Romances
Hideaki Okazaki, Misato Takebe, Hitomi Osumi (SIT) CAS2023-37 NLP2023-36
In this report, we propose an extension of the mathematical model of the marital relationship that expresses how positiv... [more] CAS2023-37 NLP2023-36
pp.25-30
IMQ, HIP 2023-07-28
16:00
Hokkaido Satellite Campus, Sapporo City University A system for correcting a balance of facial parts when drawing manga characters
Isshin Ono, Tetsuya Matsumoto (Nagoya Univ.), Yoshinori Takeuchi (Daido Univ.), Hiroaki Kudo (Nagoya Univ.) IMQ2023-7 HIP2023-46
In manga, character faces are an important factor for the character’s attraction and help readers to understand the char... [more] IMQ2023-7 HIP2023-46
pp.21-25
SP, IPSJ-MUS, IPSJ-SLP [detail] 2022-06-18
15:00
Online Online [Poster Presentation] The current situation and problems of comics transliteration from the production site
Sumire Mori (Seika Univ.) SP2022-22
Reading comics is not easy for the visually impaired. As researches, the exhibition of comics by tactile figures has bee... [more] SP2022-22
pp.94-99
KBSE 2021-03-05
- 2021-03-06
Online Online (Cancel) A Study of “Déjà Vu” Features in Manga Characters by Using CNN
Naoto Suzuki, Yasushi Kambayashi (NIT) KBSE2020-44
We hypothesized that by examining how people who see a character feel about emotions such as "cloning" and "plagiarism" ... [more] KBSE2020-44
pp.60-64
HIP 2020-10-08
14:10
Online Online [Invited Talk] Individual difference of gaze behavior in manga reading
Yuichi Wada (Tohoku Univ.) HIP2020-34
Manga (i.e., comics) includes a variety of different information in panels (depicted objects, word bubbles, onomatopoeia... [more] HIP2020-34
pp.11-16
ITE-HI, IE, ITS, ITE-MMS, ITE-ME, ITE-AIT [detail] 2020-02-27
14:15
Hokkaido Hokkaido Univ.
(Cancelled but technical report was issued)
Translation from Line Drawings to Manga Using Deep Learning by Adding a Screentone Layer
Koki Tsubota, Daiki Ikami, Kiyoharu Aizawa (UTokyo) ITS2019-38 IE2019-76
The translation from line drawings to manga is one of the processes for creating manga and the automation of this proces... [more] ITS2019-38 IE2019-76
pp.201-206
MoNA, IN, CNR
(Joint) [detail]
2018-11-16
10:20
Saga Karatsu Civic Exchange Plaza Effectiveness of Manga-Effects To Telepresence Communication System
Risa Takemura, Takumi Horie, Kazunori Takashio (Keio Univ.) IN2018-58 MoNA2018-36 CNR2018-33
Today’s telecommunication systems have been greatly evolving, while the video calls used on telepresence robots still se... [more] IN2018-58 MoNA2018-36 CNR2018-33
pp.33-38(IN), pp.81-86(MoNA), pp.87-92(CNR)
PRMU, MVE, IPSJ-CVIM [detail] 2018-01-18
13:30
Osaka   [Fellow Memorial Lecture] Recognition of Large-Scale, Complex Patterns Enabled by Encounters with Colleagues
Koichi Kise (Osaka Prefecture Univ.) PRMU2017-126 MVE2017-47
I have met a variety of patterns and challenged to recognize them
simply because I have encountered many colleagues who... [more]
PRMU2017-126 MVE2017-47
pp.117-122
PRMU 2017-10-12
14:45
Kumamoto   [Short Paper] A Study on Manga Object Recognition Mechanism by Convolution Neural Network
Hideaki Yanagisawa, Takuro Yamashita, Hiroshi Watanabe (Waseda Univ.) PRMU2017-79
In order to make use of manga images on the internet, techniques to detect objects such as speech balloons and character... [more] PRMU2017-79
pp.93-94
IE, IMQ, MVE, CQ
(Joint) [detail]
2016-03-07
15:00
Okinawa   Text region detection and recognition in manga
Yuji Aramaki, Yusuke Matsui, Toshihiko Yamasaki, Kiyoharu Aizawa (UTokyo) IMQ2015-41 IE2015-140 MVE2015-68
In this paper, we develop a method to detect and recognize text regions in manga. The proposed detection method combined... [more] IMQ2015-41 IE2015-140 MVE2015-68
pp.73-78
HCGSYMPO
(2nd)
2015-12-16
- 2015-12-18
Toyama Toyama International Conference Center Improvement of text region detection in manga using multiple grouping and deep features
Yuji Aramaki, Yusuke Matsui, Toshihiko Yamasaki, Kiyoharu Aizawa (UTokyo)
The purpose of this paper is to detect text regions from manga images. To achieve this, we rst compute proposals of tex... [more]
HCGSYMPO
(2nd)
2015-12-16
- 2015-12-18
Toyama Toyama International Conference Center Extraction and structuring of the subject information about the Doujin creation
Tsukushi Yasuda, Tetsuya Mihara, Mitsuharu Nagamori, Sugimoto Shigeo (Univ of Tsukuba)
The creation of and activities which made animation and cartoon films the subject of search are expanding rapidly, and e... [more]
HCGSYMPO
(2nd)
2015-12-16
- 2015-12-18
Toyama Toyama International Conference Center A Manga Image Processing Project -- Introduction of Manga109 Dataset --
Kiyoharu Aizawa, Toshihiko Yamasaki, Yusuke Matsui, Kota Ito, Yuji Aramaki, Azuma Fujimoto, Tohru Ogawa (Univ. of Tokyo)
We introduce Manga109 dataset for academic research purposes which contains 109 volumes of manga titles. By permissions ... [more]
MBE, NC
(Joint)
2015-11-20
16:00
Miyagi Tohoku University [Invited Talk] Non-invasive analysis of the whole brain neuronal activity using MRI -- from fundamental to application --
Makoto Osanai (Tohoku Univ.) MBE2015-55 NC2015-39
Recently, visualization of the dynamics of intracellular Ca^{2+} increased by the neuronal action potentials (Ca^{2+} im... [more] MBE2015-55 NC2015-39
p.15(MBE), p.19(NC)
PRMU, BioX 2015-03-20
10:00
Kanagawa   Discussing of learning method for labeling manga characters
Eiki Imazu, Motoi Iwata, Koichi Kise (OPU) BioX2014-65 PRMU2014-185
In this paper, I propose a new method to train similarity for labeling characters' ID to manga character regions.In mang... [more] BioX2014-65 PRMU2014-185
pp.159-164
HCGSYMPO
(2nd)
2014-12-17
- 2014-12-19
Yamaguchi Kaikyo Messe Shimonoseki Sketch-based Manga Retrieval
Yusuke Matsui, Kiyoharu Aizawa, Yushi Jing (The Univ. of Tokyo)
We propose a sketch-based method for manga image retrieval, in which users draw sketches via a Web browser that enables ... [more]
HCGSYMPO
(2nd)
2014-12-17
- 2014-12-19
Yamaguchi Kaikyo Messe Shimonoseki Evolution of immersive manga entertainment system as an international media originating tool
Kosaku Ogawa, Genki Kunitomi, Akihiko Shirai, Ryota Ito (KAIT)
Manga Generator is an immersive entertainment systems have also been used as a media tool outgoing. Currently, place of ... [more]
HCGSYMPO
(2nd)
2014-12-17
- 2014-12-19
Yamaguchi Kaikyo Messe Shimonoseki A Study on Removing Screentone from Manga
Kota Ito, Yusuke Matsui, Toshihiko Yamasaki, Kiyoharu Aizawa (UT)
The screentone is unique expression of Japanes Managa. Screentones express color and feel of materials and extend range ... [more]
HCGSYMPO
(2nd)
2014-12-17
- 2014-12-19
Yamaguchi Kaikyo Messe Shimonoseki A products repository to enhance use and analysis of products in Manga Creation process
Akira Hagiwara, Tetsuya Mihara, Mitsuharu Nagamori, Shigeo Sugimoto (Univ. of Tsukuba)
Digital production of manga becomes more and more popular among professional manga creators and productions in accordanc... [more]
 Results 1 - 20 of 35  /  [Next]  
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