Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
Analysis of Heartbeats and Facial Expressions of Game Players
-- Toward Objective Measurement of QOL -- Hirotada Ueda, Kei Shimonishi, Kazuaki Kondo, Yuich Nakamura (Kyoto Univ.) |
An experiment was conducted to record and analyze heart rate data and facial images of players while playing a game in o... [more] |
|
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
A Multi-Agent Simulation Model for individual purchasing behavior & shortages
-- Multi-agent learning on networks under uncertain information -- Arata Maeda, Takashi Takekawa (Kogakuin Univ.) |
Information about the decrease in the supply of daily necessities during the corona situation was widely discussed. As a... [more] |
|
HCGSYMPO (2nd) |
2020-12-15 - 2020-12-17 |
Online |
Online |
Relationship between POI density of location-based games and life satisfaction and happiness of local residents Masashi Komori (O.E.C.U), Asako Miura (Osaka Univ.) |
This study examined the relationship between the geographic distribution of Pokémon GO portals and the level of satisfac... [more] |
|
COMP |
2020-12-04 11:10 |
Online |
Online |
Capacitated Network Design Games on a Generalized Fair Allocation Model Toshiyuki Hirose (Nagoya Univ.), Tesshu Hanaka (Chuo Univ.), Hirotaka Ono (Nagoya Univ.) COMP2020-21 |
The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with ... [more] |
COMP2020-21 pp.24-27 |
HIP, ASJ-H |
2020-02-16 13:30 |
Okinawa |
IT Souzou-kan Bldg. (Naha) |
Effects of recognition of emergent phenomena on rule discovery Hitoshi Terai, Seiya Hibino (Kindai), Kazuhisa Miwa (Nagoya Univ.) HIP2019-93 |
In this study, we focused on effects of finding of emergent phenomena on rule discovery. In the experiment, we used Conw... [more] |
HIP2019-93 pp.85-89 |
LOIS, ICM |
2020-01-09 13:50 |
Nagasaki |
ARKAS SASEBO |
An Extension of Life Log to Massively Multiplayer Online Game Takaaki Sakuragi, Daisuke Miyamoto, Masaya Nakayama (UT) ICM2019-32 LOIS2019-47 |
Recently, many young people play games on a daily basis as part of their lives according to a report by National Hospita... [more] |
ICM2019-32 LOIS2019-47 pp.13-18 |
KBSE |
2019-03-02 10:45 |
Kyoto |
Doshisha University Kambaikan |
Verification of learning effect in Game based Information Security Learning Tsukasa Hirose, Takako Nakatani (OUJ) KBSE2018-65 |
Recently, information security accidents are often caused by people. An education on information security has become imp... [more] |
KBSE2018-65 pp.69-73 |
ISEC, LOIS, SITE |
2016-11-07 13:00 |
Fukui |
Community Hall & AOSSA Mall, Fukui |
"Duration of Riken-no-ken (view from a distance)", about the system and ethics Tetsuya Morizumi (KU) ISEC2016-50 SITE2016-40 LOIS2016-28 |
In this paper, I will interpret "Riken-no-ken (view from a distance)" in the following manner; "I intuitively see that "... [more] |
ISEC2016-50 SITE2016-40 LOIS2016-28 pp.1-4 |
VLD, CAS, MSS, SIP |
2016-06-16 14:50 |
Aomori |
Hirosaki Shiritsu Kanko-kan |
Spectral Analysis of Universal Register Machine on Game of LIFE Shigeru Ninagawa (KIT) CAS2016-10 VLD2016-16 SIP2016-44 MSS2016-10 |
The power spectra calculated from the evolution of the Game of Life starting from random configuration exhibit 1/f noise... [more] |
CAS2016-10 VLD2016-16 SIP2016-44 MSS2016-10 pp.49-54 |
NLP |
2015-04-24 09:20 |
Kagawa |
Kagawa Social Welfare Center |
Power Spectra of the Computation Process of Turing Machine Emulated on Game of Life Shigeru Ninagawa (KIT) NLP2015-13 |
We performed spectral analysis of the Game of Life, a two-dimensional cellular automaton emulating Turing machine on its... [more] |
NLP2015-13 pp.57-62 |
NLP |
2015-01-26 11:25 |
Oita |
Compal Hall |
The control of radio control car and video game using steady-state visual evoked potential Keita Yuzawa, Yuuki Nagasawa, Kiyohisa Natsume (Kyutech) NLP2014-116 |
Recently population of elderly persons increases, and the number of a person with a motor disability also increases. For... [more] |
NLP2014-116 pp.19-24 |
CAS |
2014-02-06 14:05 |
Kanagawa |
Nippon Maru Training center |
Mobile Rotation-Shogi Game using Speech Interface Li Jin, Kentaro Tani, Yoshinobu Maeda (Niigata Univ.) CAS2013-77 |
A wide range of assistive technologies to support the visually impaired persons have been developed to enhance the activ... [more] |
CAS2013-77 pp.25-28 |
WIT |
2013-12-12 14:30 |
Tokyo |
AIST Tokyo Waterfront |
On-line systematization of a speech-output entertainment game "kikimimi" Eitaro Ishizaka, Kentaro Tani, Yoshinobu Maeda (Niigata Univ.), Takuya Niikawa (Osaka Electro-Comm. Univ.) WIT2013-63 |
One method to enhance not only ADL (Activities of Daily Living) but also QOL (Quality Of Life) is to enhance the empower... [more] |
WIT2013-63 pp.17-20 |
HIP, HCS, HI-SIGCOASTER [detail] |
2013-05-30 10:25 |
Okinawa |
Okinawa Industry Support Center |
Effect of Emotional Expression of Simple Line-Drawing Face on Human Economical Behavior Chikara Takeuchi, Kazunori Terada, Akira Ito (Gifu Univ.) HCS2013-2 HIP2013-2 |
In the present study, human altruistic behavior was used to measure the robot ’s capability to express
emotional states... [more] |
HCS2013-2 HIP2013-2 pp.7-12 |
CAS |
2013-01-29 17:05 |
Oita |
Beppu International Convention Center |
Development of Entertainment Game using Speech Interface Li Jin, Naoki Murayama, Kentaro Tani, Yoshinobu Maeda (Niigata Univ.) CAS2012-93 |
A wide range of assistive technologies to support the visually impaired persons have been developed to enhance the activ... [more] |
CAS2012-93 pp.149-152 |
MSS |
2013-01-22 10:45 |
Osaka |
Osaka Int. Convention Center |
An application of arbitration-based multicriteria games to a water resource problem Hiromi Tsubotani, Takafumi Kanazawa, Toshimitsu Ushio (Osaka Univ.) MSS2012-45 |
Because of the great importance of water for daily life and industrial activities, a water resource development often ca... [more] |
MSS2012-45 pp.1-4 |
SITE, IPSJ-CE |
2011-12-17 16:45 |
Shimane |
|
About "swarm intelligence parameters" as a "mirror of an act" for "good life" Tetsuya Morizumi (TNSi), Kazuhiro Suzuki (Kochi University), Masato Noto, Hirotsugu Kinoshita (KU) SITE2011-31 |
The swarm intelligence system which considers that the chains of acts are a mass of particles could have Wittgenstein "l... [more] |
SITE2011-31 pp.35-40 |
NC, NLP |
2011-01-25 14:10 |
Hokkaido |
Hokakido Univ. |
Aspects on the Survival Density Control based on the Relaxing Factor for the Stochastic Game of Life Ryo Higashinakagawa, Takeshi Kawabata (Kwansei Gakuin Univ.) NLP2010-149 NC2010-113 |
By adopting a stochastic framework, Conway’s game of life becomes powerful, however becomes uncontrollable. The relaxing... [more] |
NLP2010-149 NC2010-113 pp.141-146 |
PRMU, SP, WIT |
2010-10-09 15:40 |
Chiba |
|
Development of Entertainment Game (Rotation Shogi) using Speech-Output Interface Naoki Murayama, Kentaro Tani, Nao Ito, Yoshinobu Maeda (Niigata Univ.) PRMU2010-111 SP2010-67 WIT2010-55 |
A wide range of assistive technologies to support the visually impaired persons have been developed to enhance the activ... [more] |
PRMU2010-111 SP2010-67 WIT2010-55 pp.121-125 |
NC, NLP |
2009-07-13 10:00 |
Nara |
NAIST |
Dependency between the Survival Density and Initial Configuration of the Stochastic Game of Life Ryo Higashinakagawa, Takeshi Kawabata (Kwansei Gakuin Univ.) NLP2009-14 NC2009-7 |
This paper describes the new framework of the stochastic game of life. It is difficult to control the survival density o... [more] |
NLP2009-14 NC2009-7 pp.1-6 |