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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 40 of 45 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
WIT, ASJ-H 2021-02-05
15:15
Online Online Motion generation of omnidirectional moving avatar robot using line-of-sight input
Reon Noriyasu, Satoru Shibata, Shenglin Mu, Tomonori Karita, Takaya Omori (Ehime Univ.) WIT2020-25
We built a system that allows children and students who cannot directly participate in classes due to illness or disabil... [more] WIT2020-25
pp.9-12
HCGSYMPO
(2nd)
2020-12-15
- 2020-12-17
Online Online VR English conversation training system that enables interaction by gaze and gestures
Tomohiro Ueda, Hiroko Tanabe, Setsu Komiyama (Aoyama Gakuin Univ.)
In recent years, English conversation teaching materials using VR have appeared. They reproduce the space of conversatio... [more]
ET 2019-12-07
15:00
Tokyo Tokyo University of Agriculture and Technology Development of Virtual Reality Lesson Distribution System with the Reenactment for Interaction between the Teacher Avatar and Learners
Shuya Nakamura (TUS), Teruhiko Unoki (Photron), Takako Akakura (TUS) ET2019-66
This paper describes a lesson system using head-mounted display VR in asynchronous e-learning.
The feature of this syst... [more]
ET2019-66
pp.43-46
ET 2019-03-15
10:40
Tokushima Naruto University of Education Development and Evaluation of a Virtual Reality System that Gives Learners Feel Working on Practice Problems with Others in e-learning
Shuya Nakamura, Takashi Matsumoto, Takako Akakura (TUS) ET2018-106
In this study, we develop and evaluate the virtual reality (VR) environment that learners feel working on exercises with... [more] ET2018-106
pp.111-116
HCGSYMPO
(2nd)
2017-12-13
- 2017-12-15
Ishikawa THE KANAZAWA THEATRE Palco: A Study on Printable Avatar System that Realizes Loose Communication between People
Shinichi Endo, Kaori Fujinami (TUAT)
Social network service (SNS) offers a convenient way for users to share their daily experiences and significant life eve... [more]
HCS, HIP, HI-SIGCOASTER [detail] 2017-05-16
15:45
Okinawa Okinawa Industry Support Center Proteus Effect: Does Appearance of Self-avatar and Accompanying-avatar Affect User's Self-evaluation of Extravertedness?
Ryosuke Oguri, Tomoko Koda (OIT) HCS2017-12 HIP2017-12
Proteus effect is known as a phenomenon in which the behavior of an individual, within online virtual worlds, is changed... [more] HCS2017-12 HIP2017-12
pp.101-106
MVE, ITE-HI, HI-SIG-VR 2015-07-02
11:30
Tokyo   Basic Study of Telepresence Avatar Combining Both Direct and Averted Gaze Effect by Switching Shape of Eye
Yuki Kinoshita (Univ. of Tokyo), Masanori Yokoyama (NTT), Keita Suzuki (Univ. of Tokyo), Takayoshi Mochizuki, Tomohiro Yamada (NTT), Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose (Univ. of Tokyo) MVE2015-10
Longer mutual gaze between lecturers and audiences improves the quality of lectures and speeches. Conventional studies i... [more] MVE2015-10
pp.17-22
HCS 2015-03-17
17:30
Ishikawa Rurikoh (Yamashiro Onsen, Ishikawa) Cross-cultural Comparison of Personal Distance between Avatars on 3D Virtual Space
Kana Hashida, Risa Kawauchi, Tomoko Koda (OIT) HCS2014-119
Personal distance is an invisible space around a person, which plays an important role in human-human communication. Per... [more] HCS2014-119
pp.55-56
HCS 2015-01-30
15:00
Kagawa Bay Resort Hotel Shodoshima (Shodoshima, Kagaewa Pref.) [Poster Presentation] Design of Parameters for Spatial Layout of Multiple Avatars Showing Communication Status
Yukari Nakatani, Tomoko Yonezawa (Kansai Univ.) HCS2014-88
In this research, we propose a spatial arrangement of multiple agents in a Web screen in order to show the current statu... [more] HCS2014-88
pp.85-90
ET 2014-11-14
10:05
Osaka Osaka Prefecture University (Nakamozu Campus) Automating Social Skills Training
Hiroki Tanaka, Sakriani Sakti, Graham Neubig, Tomoki Toda (NAIST), Hideki Negoro, Hidemi Iwasaka (Nara Univ. of Edu.), Satoshi Nakamura (NAIST) ET2014-61
Social skills training is a well-established method to decrease human anxiety and discomfort in social interaction, and ... [more] ET2014-61
pp.1-6
MVE 2014-10-10
13:55
Hokkaido   Effect of Head Motion Control of the Avatar Robot in Remote Communication System
Ken Yonezawa, Hirotada Ueda (Kyoto Sangyo Univ.) MVE2014-47
When the avatar robot is used in remote communication support system, how to control the robot is the key to the usefuln... [more] MVE2014-47
pp.129-132
CNR 2014-09-26
13:30
Hokkaido   Bi-directional Multiplayer Media Streaming using Wide angle camera and Shoulder mounted Avatar
Satoshi Watanabe, Kyotaro Koike, Masayasu Ogata (Keio Univ.), Kazuhiko Shinozawa (Osaka Kyoiku Univ.), Michita Imai (Keio Univ.) CNR2014-9
This paper proposes whether shoulder mounted avatar would effectively work on communications between anonymous viewers a... [more] CNR2014-9
pp.1-4
HCS 2014-02-02
16:35
Kagoshima Kagoshima University (Korimoto Campus) Group and Attitude Design for Appropriate Expression of Socially Clustered Relationship in SNS
Yukari Nakatani, Tomoko Yonezawa (Kansai Univ.) HCS2013-102
In this research, we propose a visualizing method of the whole moods of multiple communities. SNSs have societies and co... [more] HCS2013-102
pp.181-185
HCS 2013-03-05
10:45
Shizuoka Hetel Wellseason Hamanako Share of the presence in a virtual space using appearance of multiple avatars attached to social web comments
Yukari Nakatani, Tomoko Yonezawa (Kansai Univ.) HCS2012-101
This paper proposes a usage of multiple avatars' presence on the web for intuitive communication. Our proposed system en... [more] HCS2012-101
pp.131-136
HCS 2013-01-24
16:00
Kochi Kochi City Culture-Plaza CUL-PORT interpersonal relationship effect on avatar design for high school students
Yuumi Ishizaki, Koji Kazai, Haruhiro Katayose (Kwansei Gakuin Univ.) HCS2012-62
We predicted that the avatar design depends on the user's relationship to other users. Thirty eight high school students... [more] HCS2012-62
pp.49-54
PRMU, MVE, CQ, IPSJ-CVIM [detail] 2012-01-20
10:00
Osaka   Producing Technique of Interactive Avatar between Human
Kenta Hara, Noriko Takemura (Osaka Univ.), Yoshio Iwai (Tottori Univ), Kosuke Sato (Osaka Univ.) PRMU2011-168 MVE2011-77
Many researches and developments that try to make social relationship by interacting between humans and computers have b... [more] PRMU2011-168 MVE2011-77
pp.227-232
MVE, ITE-HI, HI-SIG-VR 2011-06-29
10:50
Tokyo Sanjo Conference Hall Evaluation of an Effect that the Deformation of the Avatar Has on the Body Sensation
Ryo Kiyama, Kazuhiro Kasada, Atsushi Izumihara (The Univ. of Tokyo), Kouji Abe (Tokyo Metropolitan Univ.), Tomohiro Tanikawa, Michitaka Hirose (The Univ. of Tokyo) MVE2011-22
When a human becomes an avatar, the body in virtual reality space, and moves, the range that he or she can move in is li... [more] MVE2011-22
pp.35-40
CQ, MVE, IE
(Joint) [detail]
2011-03-08
10:50
Nagasaki Yasuragi IOUJIMA Study of Audience Effect in Cyber-theater -- Differences between Audiences of Real Humans and Avatars --
Zhang Yong, Jun Ohya (Waseda Univ.), Shunichi Yonemura (NTT/Waseda University), Yukio Tokunaga (Shibaura Inst. of Tech) IE2010-169 MVE2010-157
(To be available after the conference date) [more] IE2010-169 MVE2010-157
pp.135-140
CQ, MVE, IE
(Joint) [detail]
2011-03-08
11:15
Nagasaki Yasuragi IOUJIMA Haishin-oukoku (Live video streaming Kingdom) -- Live video streaming, realize communication service on avatar --
Shouta Suzuki, Daisuke Uemura, Takuya Kuno, Rei Hamakawa (Chukyou Univ) IE2010-170 MVE2010-158
This paper state, “Haishin-oukoku” uses of avatar and virtual space, therefore improves problems of existing live video ... [more] IE2010-170 MVE2010-158
pp.141-146
IE 2010-03-15
14:30
Miyagi RIEC Bldg. #2, 4gh Floor, Tohoku Univ. An experimental evaluation method of avatar control system in MBI
Naoki Yoshida, Yoshihisa Oogami, Yoshihiro Miyake, Shinji Araya (FIT) IE2009-188
The map-based interface (MBI) provides an intelligible means by which users can obtain various information and the metho... [more] IE2009-188
pp.53-57
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