IEICE Technical Committee Submission System
Conference Schedule
Online Proceedings
[Sign in]
Tech. Rep. Archives
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 27 of 27 [Previous]  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
IMQ 2013-05-17
14:45
Tokyo Seikei Univ. STATISTICAL ANALYSIS of SUBJECTIVE EVALUATION of 3D CG IMAGES with 8 VIEWPOINTS LENTICULAR LENS METHOD
Norifumi Kawabata (Nagoya Univ.), Yuukou Horita (Univ. of Toyama) IMQ2013-4
Recently, we were able to watch 3D videos or movies with no glasses increasingly.
However, they are various for stereo... [more]
IMQ2013-4
pp.19-24
CNR 2012-10-11
16:30
Okinawa OIST (Okinawa) Hakoniwa: a miniature world realizes mutual enhancement between real and virtual space
Kohei Matsumura, Yasuyuki Sumi (Future Univ.) CNR2012-7
In this paper, we propose a miniature world to help making 3DCG animations. It enables users to directly manipulate CG m... [more] CNR2012-7
pp.11-14
EMM 2011-11-14
14:00
Miyagi   A Study on aPose Estimation Method of Aircrafts using a Three-dimensional Curve as a Flight Course
Kazuki Kumagai, Terumasa Aoki (Tohoku Univ.) EMM2011-41
We propose a method to estimate the pose of an aircraft. We use a three-dimensional curve as a flight course to estimate... [more] EMM2011-41
pp.9-12
WIT 2011-01-22
14:00
Kyoto Ritsumeikan Development of motion generation system for Japanese fingerspell based on HMM
Shinji Sako, Tadashi Kitamura (Nagoya Inst. of Tech.) WIT2010-62
\begin{eabstract}
This paper describes a technique for 3D-CG animation system for Japanese fingerspell.
We adopted th... [more]
WIT2010-62
pp.31-36
ITE-HI, ITE-AIT, ITE-ME, IE, ITS 2008-02-18
11:15
Hokkaido Graduate School of Information Science and Technology Hokkaido Univ A 3D Motion Generation Technique from Sketched Motion Lines
Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ.) ITS2007-38 IE2007-221
We propose a sketch interface for generating 3D motions. The interface considers input strokes as object’s motion lines ... [more] ITS2007-38 IE2007-221
pp.13-18
IE 2006-05-19
13:30
Kyoto Kyoto Institute of Technology Development of House Structure Description Language for Cyber Edo City
Dai Katsumura, Tomohiro Tanimura, Kaori Aoki, Sachiko Abe, Tomoaki Moriya, Tokiichiro Takahashi (Tokyo Denki Univ.)
In order to improve the efficiency of the modeling work for cyber restoration of historical city Edo, a house structure ... [more] IE2006-12
pp.1-6
IE, ITS, ITE-AIT, ITE-ME 2005-02-03
10:00
Hokkaido   -
Kazuya Hayase, Toshihiko Yamasaki, Kiyoharu Aizawa (Univ. of Tokyo)
Bump maps are often used to achieve more realistic in rendering graphic models. Recently, the number of bump maps and th... [more] ITS2004-40 IE2004-174
pp.1-6
 Results 21 - 27 of 27 [Previous]  /   
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format
Copyright and reproduction : All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)


[Return to Top Page]

[Return to IEICE Web Page]


The Institute of Electronics, Information and Communication Engineers (IEICE), Japan