Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
PRMU, MVE, VRSJ-SIG-MR, IPSJ-CVIM |
2024-01-26 10:42 |
Kanagawa |
Keio Univ. (Hiyoshi Campus) |
A Control Method for Bodily Sensory Reproduction Player of Windsurfing Considering Frequency Characteristics of Athlete's Swaying/Tilting Sensation Ryota Imai, Mitsuhiro Goto, Kenji Esaki, Hitoshi Seshimo (NTT) MVE2023-37 |
We have been developing a player that can reproduce the athlete's bodily sensations of a wind surfing, enabling the athl... [more] |
MVE2023-37 pp.25-30 |
HIP |
2023-10-10 14:05 |
Kyoto |
Kyoto Keizai Center (Primary: On-site, Secondary: Online) |
Effect of Time Lag between Image and Sound during Various User Audiovisual Integration Maiko Imoto, Yumi Kikuchi, Shinji Fukatsu (NTT) HIP2023-59 |
We have been researching and developing video streaming solutions for sports games, music events, and other entertainmen... [more] |
HIP2023-59 pp.1-6 |
HIP, HCS (Joint) [detail] |
2023-09-12 09:15 |
Ehime |
University of Human Environments |
Effects to page abandonment by presenting visual stimuli in the peripheral vision Takaya Miyama, Kenjiro Ogawa, Tohya Aoki, Ryota Nakamura, Satoshi Nakamura (Meiji Univ.), Shota Yamanaka (Yahoo) HCS2023-63 HIP2023-53 |
Progress bars are often displayed while loading a web page to shorten the experience time. It has also been shown that p... [more] |
HCS2023-63 HIP2023-53 pp.35-40 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-17 14:00 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A Study of Force-Display Light Stick Device for Emotional Enhancement in Online Music Concerts Masanori Yokoyama, Motohiro Makiguchi, Wakana Oshiro, Rika Mochizuki, Ryuji Yamamoto (NTT) IMQ2022-85 IE2022-162 MVE2022-115 |
Although the demand for online music concerts has increased in recent years, it is difficult in the current online music... [more] |
IMQ2022-85 IE2022-162 MVE2022-115 pp.339-344 |
HCS |
2023-03-03 14:50 |
Shizuoka |
Tokoha University(KusanagiCampus) (Primary: On-site, Secondary: Online) |
Development of a spectator's unity scale in sport events Harumi Saito, Rika Mochizuki (NTT) HCS2022-96 |
(To be available after the conference date) [more] |
HCS2022-96 pp.118-123 |
MVE, IPSJ-CVIM, VRSJ-SIG-MR |
2023-01-26 16:35 |
Nara |
Nara Institute of Science and Technology (Primary: On-site, Secondary: Online) |
Relaxation effect of a passive robot with built-in gel Naoki Kammaki, Tomoko Yonezawa (Kansai Univ.) MVE2022-38 |
In this research, we have been studying a device with built-in liquid that can represent realistic heartbeats. In this p... [more] |
MVE2022-38 pp.21-26 |
HCS |
2023-01-21 10:00 |
Kyoto |
Kyoto Institute of Technology (Primary: On-site, Secondary: Online) |
Evaluation of the effect of active swing movements on the sense of unity during a streaming concert Wakana Oshiro, Rika Mochizuki, Motohiro Makiguchi, Masanori Yokoyama, Ryuji Yamamoto (NTT) HCS2022-55 |
We report the results of a preliminary experiment on the influence of action triggers on improving the sense of unity wh... [more] |
HCS2022-55 pp.1-6 |
HCS, HIP, HI-SIGCOASTER [detail] |
2022-05-16 10:20 |
Okinawa |
Okinawa Industry Support Center (Primary: On-site, Secondary: Online) |
Reconsidering the Groove of Music Satoshi Kawase (Koge Gakuin Univ.) HCS2022-22 HIP2022-22 |
The aim of this study is to show what groove represents during music listening. The results of a large-scale online surv... [more] |
HCS2022-22 HIP2022-22 pp.108-111 |
HCS, HIP, HI-SIGCOASTER [detail] |
2022-05-16 13:35 |
Okinawa |
Okinawa Industry Support Center (Primary: On-site, Secondary: Online) |
How does dance as a physical exercise promotes psychological health? Midori Sakai (Nagoya Univ.), Sachiko Kiyokawa (Tokyo Univ.) HCS2022-27 HIP2022-27 |
(To be available after the conference date) [more] |
HCS2022-27 HIP2022-27 pp.132-135 |
CQ, IMQ, MVE, IE (Joint) [detail] |
2022-03-10 16:15 |
Online |
Online (Zoom) |
Hype Live: Sensory Feedback Based on Biometric in VR Live Performance to Improve the Sense of Unity Masashi Abe, Takuto Akiyoshi, Taishi Sawabe (NAIST) IMQ2021-43 IE2021-105 MVE2021-72 |
(To be available after the conference date) [more] |
IMQ2021-43 IE2021-105 MVE2021-72 pp.171-174 |
CQ, IMQ, MVE, IE (Joint) [detail] |
2022-03-11 14:40 |
Online |
Online (Zoom) |
Ambient Heartbeat Presentation Device to Bring Relaxation and Tension Naoki Kammaki, Tomoko Yonezawa (Kansai Univ.) IMQ2021-61 IE2021-123 MVE2021-90 |
Recently, telework has been actively held as a countermeasure against infectious diseases such as COVID-19. It is expect... [more] |
IMQ2021-61 IE2021-123 MVE2021-90 pp.266-271 |
CQ, IMQ, MVE, IE (Joint) [detail] |
2022-03-11 16:30 |
Online |
Online (Zoom) |
Effects of Robotic and Virtual Hand Stimuli on the Perception of Ticklishness for the Purpose of Self-Tickling Masahiro Yoshimitsu, Naoya Isoyama, Hideaki Uchiyama (NAIST), Nobuchika Sakata (Ryukoku Univ), Kiyoshi Kiyokawa (NAIST) IMQ2021-65 IE2021-127 MVE2021-94 |
Ticklishness is a sensation that we have been familiar with since childhood, but its mechanism remains largely unexplain... [more] |
IMQ2021-65 IE2021-127 MVE2021-94 pp.290-295 |
HIP, ITE-HI, ASJ-H, VRPSY [detail] |
2022-02-28 15:30 |
Online |
Online |
Age-related changes in intentional binding induced by hand and foot actions Yoshitka Fujii, Ryo Teraoka, Naoki Kuroda, Shinya Harada, Wataru Teramoto (Kumamoto Univ.) HIP2021-73 |
When a stimulus is presented after a voluntary action with short time interval, the perceptual time interval between the... [more] |
HIP2021-73 pp.76-80 |
CQ, CBE (Joint) |
2022-01-27 11:00 |
Ishikawa |
Kanazawa(Ishikawa Pref.) (Primary: On-site, Secondary: Online) |
[Tutorial Invited Lecture]
Cutting-Edge of Quality-of-Experience Studies Tatsuya Yamazaki (Niigata Univ.) CQ2021-78 |
About 15 years ago, the International Telecommunication Union Telecommunication Standardization Sector defined the term... [more] |
CQ2021-78 pp.13-17 |
CQ, CBE (Joint) |
2022-01-28 16:40 |
Ishikawa |
Kanazawa(Ishikawa Pref.) (Primary: On-site, Secondary: Online) |
Subjective experimental evaluation of the impact of choice-supportive bias on video viewing QoE Daichi Kominami (Osaka Univ.), Sayaka Nishide, Satoshi Nishimura (NHK), Tatsuya Otoshi, Masayuki Murata (Osaka Univ.), Masaaki Kurozumi, Daiki Fukudome, Masao Yamamoto (NHK) CQ2021-98 |
The demand for communication quality of service (QoS) from users and service providers has become even higher. However, ... [more] |
CQ2021-98 pp.120-125 |
CQ, ICM, NS, NV (Joint) |
2021-11-26 09:30 |
Fukuoka |
JR Hakata Stn. Hakata EkiHigashi Rental Room (Primary: On-site, Secondary: Online) |
Evaluating the impact of network latency and jitter on the quality of experience for low latency services Rena Omachi, Kazuma Kamienoo, Ken Takahashi, Konomi Mochizuki, Yasuyuki Matsuoka (NTT) NS2021-88 |
It will be necessary to provide services with various delay requirements with limited network resources in the near futu... [more] |
NS2021-88 pp.24-29 |
TL |
2021-10-24 17:30 |
Online |
Online |
A Cross-linguistic Study of the Relationships between Language, Body, and Self-Consciousness Kishiki Ueno (Tokyo City Univ.), Yuko Nomura (Juntendo Univ.) TL2021-23 |
Recent empirical studies in cognitive science have shown that body consciousness is closely related to self-consciousnes... [more] |
TL2021-23 pp.34-35 |
MVE |
2021-09-17 10:30 |
Online |
Online |
Estimation of Changes in User's Internal State from Electrocardiography for Generating Affective Feedback Naoki Kammaki, Natsumi Murakami, Tomoko Yonezawa (Kansai Univ.) MVE2021-9 |
The purpose of this study is to understand and improve the user's mood tendency through i) the measurement of the user's... [more] |
MVE2021-9 pp.7-12 |
MVE, IMQ, IE, CQ (Joint) [detail] |
2021-03-01 10:45 |
Online |
Online |
Verifying the Effectiveness of Behavioural Economics in Video Quality Evaluation Using Crowdsourcing Shota Eirai (Waseda Univ.), Kyoko Yamori (Asahi Univ.), Yoshiaki Tanaka (Waseda Univ.) CQ2020-108 |
It is possible to evaluate the Quality of Experience (QoE) in various environments by using crowdsourcing. An unspecifi... [more] |
CQ2020-108 pp.6-9 |
MVE, IPSJ-CVIM |
2021-01-21 14:10 |
Online |
Online |
Phantact: An Augmented Reality System to Induce the Proteus Effect in the Real World Yusuke Shikanai, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-30 |
The Proteus effect has been studied in virtual environments, which changes user's attitude and behavior by changing his/... [more] |
MVE2020-30 pp.1-6 |