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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 41  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
WIT, IPSJ-AAC 2024-03-19
12:10
Ibaraki Tsukuba University of Technology
(Primary: On-site, Secondary: Online)
A Study on the Relationship Between the Linguistic Features of Sign Language and the Accuracy of Imitation -- Sign Language Imitation Experiment using Illustrations, Video, and HMD Learning Materials --
Tomoya Sato, Takeaki Shionome (Teikyo Univ.) WIT2023-54
In sign language learning using a head-mounted display (HMD), the hand-tracking function enables users to learn from a f... [more] WIT2023-54
pp.63-68
IE, MVE, CQ, IMQ
(Joint) [detail]
2024-03-15
13:10
Okinawa Okinawa Sangyo Shien Center
(Primary: On-site, Secondary: Online)
Immersive Telecommunication Method Enabling Acquisition of the Opponent's Perspective in Live-Action
Kai Shishido, Chun Xie (Univ. of Tsukuba), Masahiko Inoue (Tottori Univ.), Itaru Kitahara (Univ. of Tsukuba) IMQ2023-77 IE2023-132 MVE2023-106
In standard video communication, the information obtained from the video stream is limited due to the restrictions in ca... [more] IMQ2023-77 IE2023-132 MVE2023-106
pp.344-349
ET 2023-12-16
14:45
Okayama Tsushima Campus,Okayama University Virtual electrolysis experiment system using action history based on gaze measurement
Yasuhiro Okita, Masaru Okamoto, Yukihiro Matsubara, Kousuke Mouri (HCU) ET2023-42
In this paper, we propose a virtual electrolysis experiment system that implements gaze guidance feedback that guides th... [more] ET2023-42
pp.34-39
CS, CQ
(Joint)
2023-05-19
14:00
Kagawa Rexxam Hall (Kagawa Kenmin Hall)
(Primary: On-site, Secondary: Online)
Evaluation of Image Quality and Viewing Environment in a Surveillance System Using an Omnidirectional Camera
Yuki Norimatsu (Tokyo Metropolitan Univ.), Ryoto Kato (Technical Univ. of Munich), Takashi Nishitsuji (Toho Univ.), Takuya Asaka (Tokyo Metropolitan Univ.) CQ2023-6
The effectiveness of our omnidirectional surveillance camera system w.r.t different configurations and UIs was evaluated... [more] CQ2023-6
pp.20-25
IMQ, IE, MVE, CQ
(Joint) [detail]
2023-03-15
10:10
Okinawa Okinawaken Seinenkaikan (Naha-shi)
(Primary: On-site, Secondary: Online)
Exploring the Effects of Suppressing Peripheral Luminance Contrast for Reducing VR Sickness
Ryotaro Tanaka (UTokyo), Shogo Fukushima (Kyushu Univ.), Ari Hautasaari, Takeshi Naemura (UTokyo) IMQ2022-25 IE2022-102 MVE2022-55
(To be available after the conference date) [more] IMQ2022-25 IE2022-102 MVE2022-55
pp.38-43
IMQ, IE, MVE, CQ
(Joint) [detail]
2023-03-15
10:35
Okinawa Okinawaken Seinenkaikan (Naha-shi)
(Primary: On-site, Secondary: Online)
A Design of Visual Effects for Promoting Joint Attention During Shared VR Experiences via a Projection of HMD User's View
Akiyoshi Shindo (UT), Shogo Fukushima (QU), Ari Hautasaari, Takeshi Naemura (UT) IMQ2022-26 IE2022-103 MVE2022-56
An HMD user is likely to feel isolated when sharing VR experiences with Non-HMD users due to not being able to see the r... [more] IMQ2022-26 IE2022-103 MVE2022-56
pp.44-49
HIP 2022-10-18
14:55
Kyoto Kyoto Terrsa
(Primary: On-site, Secondary: Online)
Effect of virtual objects' luminance on Depth-fused 3D with optical see-through head-mounted displays
Masahiro Suzuki (Seisen Univ.), Yuya Kakurai (Kanagawa Inst. Tech.), Hideaki Takada (Nagasaki Univ.), Kazutake Uehira (Kanagawa Inst. Tech.) HIP2022-56
We examined Depth-Fused 3D (DFD) between real objects and virtual objects accomplished with mixed reality by utilizing O... [more] HIP2022-56
pp.43-46
NC, MBE
(Joint)
2022-09-29
15:25
Miyagi Tohoku Univ.
(Primary: On-site, Secondary: Online)
A server type method for generating visual effects by using a time window in a virtual reality live experience system using brain waves
Komoda Yukino, Horie Ryota (SIT) MBE2022-18
In this study, we proposed and developed a method of generating visual effects for a server type virtual reality live ex... [more] MBE2022-18
pp.13-17
ITS, IEE-ITS, IPSJ-ITS 2022-09-16
14:20
Tokyo Waim Meeting Room
(Primary: On-site, Secondary: Online)
NA
Dai Sato, Nozomu Togawa (Waseda Univ.) ITS2022-9
NA [more] ITS2022-9
pp.17-22
CQ, IMQ, MVE, IE
(Joint) [detail]
2022-03-11
16:05
Online Online (Zoom) Quantification of Visual Exploration Activities on Experiencing the Basketball Game Using VR Simulation
Shinya Ishikawa, Hidehiko Shishido, Kenji Yoshida, Yoshinari Kameda (Tsukuba Univ) IMQ2021-64 IE2021-126 MVE2021-93
In basketball, players are required to make accurate judgments about complex and rapidly changing situations. An importa... [more] IMQ2021-64 IE2021-126 MVE2021-93
pp.284-289
AP 2022-02-18
13:30
Online Online [Invited Lecture] Antenna array integrated module for wide coverage using surface-mounted patch antenna and flexible substrate
Hideki Ueda, Haruka Arakawa (Murata Mfg.) AP2021-174
An antenna array integrated module (AiM) for wide coverage is designed. By bending a cross-shaped flexible substrate whi... [more] AP2021-174
pp.87-92
MI 2022-01-25
15:58
Online Online Development of manipulation assistance for OMS drilling training simulator using VR devices in sagittal split ramus osteotomy
Shunichi Tanaka, Yoshiyuki Kagiyama, Norihiro Nakamura, Koichiro Ueki, Akinori Moroi (Univ. of Yamanashi), Yoshihiro Kuroda (Univ. of Tsukuba), Yasumi Ito, Yoshiyuki Noda (Univ. of Yamanashi), Shunsuke Yoshimoto (The Univ. of Tokyo), Osamu Oshiro (Osaka Univ.) MI2021-48
Sagittal split ramus osteotomy is the most commonly performed for jaw deformity patients in oral and maxillofacial surge... [more] MI2021-48
pp.22-27
MVE, VRSJ-SIG-CS, VRSJ-SIG-MR, HI-SIG-DeMO, IPSJ-EC 2021-10-29
10:50
Online Online Effects of Optical See-Through Head-Mounted Displays Text Presentation Distance on Readability and Vertical Head Sway While Walking
Koki Yamauchi, Shogo Fukushima, Hautasaari Ari, Takeshi Naemura (UTokyo) MVE2021-28
By using an optical see-through head-mounted display, it is possible to read text while walking without holding a smartp... [more] MVE2021-28
pp.13-18
HIP 2021-10-21
17:00
Online Online Depth-fused 3D between virtual and real objects by utilizing head-mounted displays
Masahiro Suzuki (Seisen Univ.), Yuya Kakurai (Kanagawa Inst. Tech.), Hideaki Takada (Nagasaki Univ.), Kazutake Uehira (Kanagawa Inst. Tech.) HIP2021-39
We examined Depth-Fused 3D (DFD) between real objects and virtual objects by utilizing Optical See-Through Head-Mounted ... [more] HIP2021-39
pp.50-53
ET 2019-11-09
14:15
Hiroshima Hiroshima City University Construction of Virtual Tennis Court Environment for Stroke Skill Practice using HMD
Rintaro Nishimoto, Masaru Okamoto, Yukihiro Matsubara, Noriyuki Iwane (Hiroshima City Univ.) ET2019-52
In this paper, we construct the virtual tennis court environment in the system that the user can practice stroke skill b... [more] ET2019-52
pp.27-32
PRMU, MVE, IPSJ-CVIM [detail] 2019-01-17
15:00
Kyoto   [Invited Talk] Augmenting Your Vision -- On Recent Advance of Optical See-Through Near-eye Display Research --
Yuta Itoh (Tokyo Tech) PRMU2018-99 MVE2018-41
Video presentation in Augmented Reality (AR) is equivalent to adding, editing, and screening real information (= light) ... [more] PRMU2018-99 MVE2018-41
p.31
ET 2018-11-10
16:15
Tokyo Tokyo Polytechnic University VR-based Tennis Training Support System using Tracking Sensor
Rintaro Nishimoto, Masaru Okamoto, Yukihiro Matsubara, Noriyuki Iwane (Hiroshima City Univ.) ET2018-64
In this paper, system enables the user to practice the swing by shaking the racket in the virtual environment. By using ... [more] ET2018-64
pp.57-62
EID, ITE-IDY, ITE-HI, ITE-3DMT, IEE-OQD, SID-JC [detail] 2018-10-25
14:45
Tokyo Kikai-Shinko-Kaikan Bldg A Study on Color Perception of Scene Images on Head-mounted Display
Tomonori Nishimura, Keita Hirai, Takahiko Horiuchi (Chiba Univ.) EID2018-1
In a previous study, subjective evaluation experiments using color patch stimulus were conducted to investigate the diff... [more] EID2018-1
pp.13-16
NC, MBE
(Joint)
2018-10-20
09:25
Miyagi Tohoku Univ. Virtual Reality Live Concert Experience Systems Attended by Multiple People via Brainwaves
Shohei Kobayashi, Ryota Horie (SIT) MBE2018-27
In this study, we proposed and developed virtual reality (VR) live concert representation systems and VR live concert re... [more] MBE2018-27
pp.1-6
EA, ASJ-H 2018-08-23
16:35
Miyagi Tohoku Gakuin Univ. Performance Evaluation of Personal 3D Sound Field Reproduction System by VR Games
Yuto Shigeizumi, Toshiyuki Kimura (Tohoku Gakuin Univ.) EA2018-37
It is expected that efficient remote works are realized if ultra-realistic communication techniques are applied to remot... [more] EA2018-37
pp.57-62
 Results 1 - 20 of 41  /  [Next]  
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