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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 19 of 19  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
AI 2022-02-28
16:20
Miyazaki Youth Hostel Sunflower MIYAZAKI
(Primary: On-site, Secondary: Online)
AI2021-25 (To be available after the conference date) [more] AI2021-25
pp.77-82
ET 2019-10-19
14:20
Okinawa University of the Ryukyus Support and Practices in an Applied C Programming Exercise with Card Game Strategy and a Contest Style -- Consideration of Analysis Method of Strategy Code Tendency using Clustering Method --
Takeru Shimizu, Hiroyuki Tominaga (Kagawa Univ.) ET2019-41
We have proposed an applied C programming exercise with the subject of the card game strategy. We have developed and ope... [more] ET2019-41
pp.51-56
HCS, HIP, HI-SIGCOASTER [detail] 2019-05-16
10:50
Okinawa Okinawa Industry Support Center Influence of expectation for rewards on pupil information during an interactive game
Kohei Shoda, Minoru Nakayama (Tokyo Tech.) HCS2019-5 HIP2019-5
We set up an experimental system that measures the player's expectation for reward and pupil change in
time series in a... [more]
HCS2019-5 HIP2019-5
pp.23-28
ET 2018-05-19
10:45
Kanagawa National Institute of Special Needs Education Support and Practices in an Applied C Programming Exercise with Card Game Strategy and a Contest Style -- Analysis of Score Tendency by Hand Distribution in the Final League in 2017 --
Takeru Shimizu, Komei Murayama, Naoki Hanakawa, Hiroyuki Tominaga (Kagawa Univ.) ET2018-4
We have proposed an applied C exercise about card game strategy with a contest style as application of knowledge informa... [more] ET2018-4
pp.17-22
KBSE 2018-03-02
10:00
Okinawa   The Game Contents of Information Security Education
Tsukasa Hirose, Takako Nakatani (The Open Univ) KBSE2017-54
In this study, we studied information security education by gathering information security events familiar to learners b... [more] KBSE2017-54
pp.91-95
ISEC 2017-09-04
12:10
Tokyo Kikai-Shinko-Kaikan Bldg. A Lower Bound on the Number of Shuffles for Commited-Format AND Protocols
Daiki Miyahara (Tohoku Univ.), Yu-ichi Hayashi (NAIST), Takaaki Mizuki, Hideaki Sone (Tohoku Univ.) ISEC2017-43
(To be available after the conference date) [more] ISEC2017-43
pp.15-22
ISEC 2017-05-12
10:50
Tokyo Kikai-Shinko-Kaikan Bldg. A Note on the Numbers of Cards Required to Make Copied Commitments
Daiki Miyahara (Tohoku Univ.), Yu-ichi Hayashi (NAIST), Takaaki Mizuki, Hideaki Sone (Tohoku Univ.) ISEC2017-3
Card-based cryptography performs secure multi-party computation with black and red cards. Usually, a Boolean value is en... [more] ISEC2017-3
pp.15-22
ISEC, LOIS, SITE 2016-11-07
14:30
Fukui Community Hall & AOSSA Mall, Fukui Applications of Card-Based Cryptography to Education
Takaaki Mizuki (Tohoku Univ.) ISEC2016-53 SITE2016-43 LOIS2016-31
(To be available after the conference date) [more] ISEC2016-53 SITE2016-43 LOIS2016-31
pp.13-17
HIP 2016-09-27
15:15
Nara   Analysis of behaviors by players in ``Old Maid'' (Second report)
Eiji Watanabe (Konan Univ.) HIP2016-46
In this report, we analyze the behaviors by players in a card game called by ``Old Maid''. Here, we focus on the face mo... [more] HIP2016-46
pp.19-24
ISEC 2016-09-02
09:45
Tokyo Kikai-Shinko-Kaikan Bldg. A Note on Secure Execution of Random Bisection Cut
Itaru Ueda, Akihiro Nishimura (Tohoku Univ.), Yu-ichi Hayashi (Tohoku Gakuin Univ.), Takaaki Mizuki, Hideaki Sone (Tohoku Univ.) ISEC2016-38
Using a deck of cards, we can realize a secure computation. Especially, since a random bisection cut was devised in 2009... [more] ISEC2016-38
pp.1-7
ET 2016-03-05
14:55
Kagawa Kawaga Univ. (Saiwai-cho Campus) Support and Practice of Applied C Programming Exercise for Problem Solving with Card-Game Strategy -- An Analysis Method of Personal Progress with Revision Situation of Submission Codes in a Contest --
Naoki Hanakawa, Fumiya Gemba, Takayuki Abe, Hiroyuki Tominaga (Kagawa Univ.) ET2015-102
We have proposed an applied C programming exercise with Poker strategy as a card-game. We have offered an execution envi... [more] ET2015-102
pp.51-58
MVE 2015-06-09
11:30
Shimane   Analysis of behaviors by players in old maid (card game)
Eiji Watanabe (Konan Univ.) MVE2015-6
In this report, we analyze the behaviors by players in a card game called by ``Old Maid''. First, we detect the behavio... [more] MVE2015-6
pp.49-54
ISEC, IT, WBS 2015-03-03
10:30
Fukuoka The University of Kitakyushu A Note on Secure Computations with Commercially Available Playing Cards
Takaaki Mizuki (Tohoku Univ.) IT2014-90 ISEC2014-103 WBS2014-82
It is known that Secure Multi-Party Computations can be conducted using a number of physical cards with identical backs,... [more] IT2014-90 ISEC2014-103 WBS2014-82
pp.179-186
ISEC, LOIS, SITE 2014-11-21
14:15
Hyogo   Card-based Generation of Random Permutations without Fixed Points
Rie Ishikawa, Eikoh Chida (NIT, Ichinoseki Colleage), Takaaki Mizuki (Tohoku Univ.) ISEC2014-58 SITE2014-49 LOIS2014-28
Consider a scenario where there are $n$ players who want to exchange gifts.
That is, we want to generate a random permu... [more]
ISEC2014-58 SITE2014-49 LOIS2014-28
pp.13-18
ISEC, LOIS 2013-11-28
15:00
Miyagi Tohoku Univ. A Note on Attacks against Card-Based Cryptographic Protocols
Takaaki Mizuki, Hiroki Shizuya (Tohoku Univ.) ISEC2013-62 LOIS2013-28
It has been known that Secure Multi-Party Computations can be conducted using a number of black and red physical cards (... [more] ISEC2013-62 LOIS2013-28
pp.21-28
HCS 2013-03-05
14:30
Shizuoka Hetel Wellseason Hamanako Analysis of face direction by participants in Indian-poker game (Part 2)
Eiji Watanabe (Konan Univ.), Takashi Ozeki (Fukuyama Univ.), Takeshi Kohama (Kinki Univ.) HCS2012-107
In this report, we discuss the analysis of the interaction among the
participants in the Indian-poker game.
In this g... [more]
HCS2012-107
pp.167-171
HCS 2012-03-06
13:45
Shizuoka   Analysis of face direction by participants in indian-poker game
Eiji Watanabe (Konan Univ.), Takashi Ozeki (Fukuyama Univ.), Takeshi Kohama (Kinki Univ.) HCS2011-82
In this report, we discuss the analysis of the interaction among the participants in the Indian-poker game. In this game... [more] HCS2011-82
pp.85-88
ISEC, IT, WBS 2011-03-04
15:45
Osaka Osaka University Visual Card Games for Boys and Girls
Miyuki Uno, Mikio Kano (Ibaraki Univ.) IT2010-103 ISEC2010-107 WBS2010-82
We propose a new visual card game for two parties
$\mathcal{X}$ and $\mathcal{Y}$ of boys and girls, respectively.
In ... [more]
IT2010-103 ISEC2010-107 WBS2010-82
pp.227-234
ET 2009-07-31
13:05
Hiroshima Hiroshima City Univ. The effects of "Hi! Mr. Can," a CAI software for university students who have difficulties learning English
Keiko Ishihara, Tomoko Nakamura (HIU) ET2009-14
The authors reported that they created computer-assisted instruction software for assisting unsuccessful learners of Eng... [more] ET2009-14
pp.1-6
 Results 1 - 19 of 19  /   
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