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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 9 of 9  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
CW
(2nd)
2022-03-11     Automatic Classification of Editorial
Yusuke Okawa, Shusuke Okamoto (Seikei Univ.)
Newspaper carries editorials. An editorial is a kind of article which maintains the newspaper company’s opinions to some... [more]
CW
(2nd)
2022-03-11     Dance Assist using Pose Detection
Toshihiro Hatanaka, Shusuke Okamoto (Seikei Univ.)
In a dance lesson in which a video is distributed, students learn the choreography by viewing a video and imitating.But ... [more]
CW
(2nd)
2021-03-04 Chiba
(Primary: On-site, Secondary: Online)
Detecting Features for a Music Recognition System
Yuya Tanaka, Shusuke Okamoto, Shinji Sakamoto (Seikei Univ.)
The music recognition system is a system that inputs an audio file and outputs its metadata such as music title, and a s... [more]
CW
(2nd)
2012-03-08 Tokyo   Collision Detection for a Robot Simulator with Augmented Reality
Masaki Hayashi, Shusuke Okamoto (Seikei Univ)
We have implemented a robot simulator with augmented reality. This simulator puts a virtual robot on a real space virtua... [more]
MVE, HI-SIG-VR 2011-10-14
16:30
Hokkaido   Proposal of a Robot Simulation Environment with Augmented Reality
Masaki Hayashi, Shusuke Okamoto (Seikei Univ) MVE2011-55
In this paper, we propose a system for a robot simulation environment with augmented reality. This system puts a virtual... [more] MVE2011-55
pp.133-138
CW
(2nd)
2010-03-10 Tokyo Seikei Univ. Electricity consumption related to a private cloud
Tsuyoshi Ota, Shusuke Okamoto (Seikei Univ.)
Recently, many industries are focusing on the increase of the server management costs, especially the power consumption.... [more]
CW
(2nd)
2010-03-10 Tokyo Seikei Univ. Prototyping tool for three-dimensional video game characters in terms of state transition diagrams
Katsuhisa Kanno (Ibaraki Univ.), Shusuke Okamoto (Seikei Univ.), Masaru Kamada, Tatsuhiro Yonekura (Ibaraki Univ.)
We propose a software tool for prototyping behaviors of three-dimensional video game characters. It is based on the clas... [more]
MVE, IE 2007-07-09
17:00
Shizuoka Resorpia Atami A Simple authoring Tool for MORPG on Web
Shusuke Okamoto (Seikei Univ.), Masaru Kamada, Tatsuhiro Yonekura (Ibaraki Univ.) IE2007-27 MVE2007-30
This paper describes a programming tool for authoring
Web-based multiuser RPG.
The design goal is to make this tool si... [more]
IE2007-27 MVE2007-30
pp.43-47
CW
(2nd)

Ibaraki Ibaraki Univ. A Proposal of Customizing Web Browser by Using State Transition Diagram
Mizuaki Yamamoto, Tatsuhiro Yonekura (Ibaraki Univ.), Shusuke Okamoto (Seikei Univ.), Masaru Kamada, Toshiro Araki (Ibaraki Univ.)
In this paper, we propose the making technique of user oriented Web Browser in order to support an active Web Browsing.
... [more]

 Results 1 - 9 of 9  /   
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