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Paper Abstract and Keywords
Presentation 2022-07-07 13:50
An Experimental Study on Impact of Network Quality to On-line Games
Masayuki Yoshida (NTT Com), Hiroshi Shibukawa (The Wave), Yoichi Sato (OSL) ICM2022-12
Abstract (in Japanese) (See Japanese page) 
(in English) With the global development of the game industry, competition events for computer games called e-sports are becoming more active. In competitive games via networks, the quality of networks affects operability and game results. The final goal of this study is to clarify the optimal network architecture for e-sports games, but as the first step in this paper, we aim to clarify the network quality required for e-sports. We report the results of subjective evaluation by professional athletes of e-sports and quantitative evaluation of network quality that is acceptable for competition.
Keyword (in Japanese) (See Japanese page) 
(in English) e-sports / QoE / quality of network / network design / / / /  
Reference Info. IEICE Tech. Rep., vol. 122, no. 96, ICM2022-12, pp. 11-14, July 2022.
Paper # ICM2022-12 
Date of Issue 2022-06-30 (ICM) 
ISSN Online edition: ISSN 2432-6380
Copyright
and
reproduction
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
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Conference Information
Committee ICM  
Conference Date 2022-07-07 - 2022-07-08 
Place (in Japanese) (See Japanese page) 
Place (in English) Tokachi Plaza 
Topics (in Japanese) (See Japanese page) 
Topics (in English)  
Paper Information
Registration To ICM 
Conference Code 2022-07-ICM 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) An Experimental Study on Impact of Network Quality to On-line Games 
Sub Title (in English)  
Keyword(1) e-sports  
Keyword(2) QoE  
Keyword(3) quality of network  
Keyword(4) network design  
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1st Author's Name Masayuki Yoshida  
1st Author's Affiliation NTT Communications (NTT Com)
2nd Author's Name Hiroshi Shibukawa  
2nd Author's Affiliation The Wave (The Wave)
3rd Author's Name Yoichi Sato  
3rd Author's Affiliation Open Systems Laboratory (OSL)
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Speaker Author-3 
Date Time 2022-07-07 13:50:00 
Presentation Time 25 minutes 
Registration for ICM 
Paper # ICM2022-12 
Volume (vol) vol.122 
Number (no) no.96 
Page pp.11-14 
#Pages
Date of Issue 2022-06-30 (ICM) 


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