(英) |
In recent years, there has been an increase in the number of eSports events and competitions, and demand for eSports is growing. There are various types of eSports, but most of them are games using controllers that are operated with the hands. This makes it difficult for people who cannot use their hands, such as those with arm disabilities, to participate in e-sports. One solution to this problem is to use a Brain-Computer Interface (BCI), which allows players to operate games without using a controller. However, BCI has a problem that it is difficult to achieve high accuracy. In this paper, we describe the design of a BCI-based EEG analysis system and the results of simulation experiments to develop a high-performance EEG analysis system. |