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Paper Abstract and Keywords
Presentation 2021-08-04 09:55
A Speculative Video Transmission Method for Low Latency of Cloud Gaming Systems
Takumasa Ishioka (Osaka Univ.), Ryota Shiina, Tatsuya Fukui, Hiroya Ono, Toshihisa Fujiwara, Tomohiro Taniguchi (NTT), Takuya Fujihashi, Shunsuke Saruwatari, Takashi Watanabe (Osaka Univ.) CQ2021-26
Abstract (in Japanese) (See Japanese page) 
(in English) As networks become more sophisticated, there is growing interest in cloud gaming, a service that allows users to play games running on a server remotely over a network.
By using cloud gaming systems, users can play games that require high performance processing power on terminals with limited processing power.
However, when playing games through a cloud gaming system, the response delay affects the quality of the experience.
In order to provide users with an experience as if they were playing a local game on a cloud gaming system, it is necessary to reduce the response delay, including processing delay, transmission delay, and propagation delay, to the utmost limit.
In this paper, we propose a speculative video transmission method for reducing the response delay in a cloud gaming system, and conduct a basic evaluation of the method.
In this paper, we propose a speculative video transmission method to reduce the response delay in a cloud gaming system, and conduct a basic evaluation of the proposed method. In the proposed method, the cloud gaming server estimates the next input from the user and encodes the corresponding game video in advance.
In this paper, we propose a speculative video processing method that estimates the next input from the user and encodes the corresponding game video in advance. The proposed method aims to reduce the response delay without straining the communication bandwidth by immediately sending the game video that corresponds to the actual input from the user.
In order to evaluate the reduction of the response delay by the proposed method, we experimentally evaluated the encoding delay for the actual game video.
Keyword (in Japanese) (See Japanese page) 
(in English) cloud gaming / speculative video transmission / interactive video transmission / / / / /  
Reference Info. IEICE Tech. Rep., vol. 121, no. 133, CQ2021-26, pp. 26-31, Aug. 2021.
Paper # CQ2021-26 
Date of Issue 2021-07-26 (CQ) 
ISSN Online edition: ISSN 2432-6380
Copyright
and
reproduction
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
Download PDF CQ2021-26

Conference Information
Committee CQ  
Conference Date 2021-08-02 - 2021-08-04 
Place (in Japanese) (See Japanese page) 
Place (in English) Online 
Topics (in Japanese) (See Japanese page) 
Topics (in English) QoE and QoS Evaluation/Measurement/Control, Network Contorol/Management, IoT, etc. 
Paper Information
Registration To CQ 
Conference Code 2021-08-CQ 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) A Speculative Video Transmission Method for Low Latency of Cloud Gaming Systems 
Sub Title (in English)  
Keyword(1) cloud gaming  
Keyword(2) speculative video transmission  
Keyword(3) interactive video transmission  
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1st Author's Name Takumasa Ishioka  
1st Author's Affiliation Osaka University (Osaka Univ.)
2nd Author's Name Ryota Shiina  
2nd Author's Affiliation NTT Corporation (NTT)
3rd Author's Name Tatsuya Fukui  
3rd Author's Affiliation NTT Corporation (NTT)
4th Author's Name Hiroya Ono  
4th Author's Affiliation NTT Corporation (NTT)
5th Author's Name Toshihisa Fujiwara  
5th Author's Affiliation NTT Corporation (NTT)
6th Author's Name Tomohiro Taniguchi  
6th Author's Affiliation NTT Corporation (NTT)
7th Author's Name Takuya Fujihashi  
7th Author's Affiliation Osaka University (Osaka Univ.)
8th Author's Name Shunsuke Saruwatari  
8th Author's Affiliation Osaka University (Osaka Univ.)
9th Author's Name Takashi Watanabe  
9th Author's Affiliation Osaka University (Osaka Univ.)
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Speaker Author-1 
Date Time 2021-08-04 09:55:00 
Presentation Time 25 minutes 
Registration for CQ 
Paper # CQ2021-26 
Volume (vol) vol.121 
Number (no) no.133 
Page pp.26-31 
#Pages
Date of Issue 2021-07-26 (CQ) 


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