Paper Abstract and Keywords |
Presentation |
2021-03-05 14:00
Multiple user cooperative mobility with an interaction position game in ad hoc networks for improving throughput Jiquan Xie, Tutomu Murase (Nagoya Univ.) IN2020-89 |
Abstract |
(in Japanese) |
(See Japanese page) |
(in English) |
Mobile ad hoc networks (MANETs) have been widely used by individuals for residential or commercial purposes in small areas, relying on fifth generation (5G) and device-to-device (D2D) developments. MANETs require extremely high system throughput, low latency, and optimal quality of service (QoS) maintenance. However, current user mobility approaches analyze only single mobile users, adopting an intuitive approach that fails to fundamentally address the problem of multi-user cooperative mobility in real-world applications. In this paper, we first jointly consider multi-user mobility and the different geographic locations as well as distances between all users. Then, we propose an interactive location game (IPG) to achieve high throughput and reduced computational cost. In this game, cooperative behavior among mobile users is proposed instead of assuming selfishness as in traditional game models. In addition, we present the simulated annealing (SA) algorithm to solve this NP-hard problem as a performance comparison. Finally, we evaluate the performance of the game in different positional situations. The results show that this game method improves the maximum throughput rate by 57.35% and 27.27% over the traditional intuitive method and SA algorithm, respectively. |
Keyword |
(in Japanese) |
(See Japanese page) |
(in English) |
Mobile ad hoc network / system throughput / multiple user cooperative mobility / interaction position game / simulated annealing / / / |
Reference Info. |
IEICE Tech. Rep., vol. 120, no. 414, IN2020-89, pp. 208-213, March 2021. |
Paper # |
IN2020-89 |
Date of Issue |
2021-02-25 (IN) |
ISSN |
Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
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IN2020-89 |
Conference Information |
Committee |
IN NS |
Conference Date |
2021-03-04 - 2021-03-05 |
Place (in Japanese) |
(See Japanese page) |
Place (in English) |
Online |
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General |
Paper Information |
Registration To |
IN |
Conference Code |
2021-03-IN-NS |
Language |
Japanese |
Title (in Japanese) |
(See Japanese page) |
Sub Title (in Japanese) |
(See Japanese page) |
Title (in English) |
Multiple user cooperative mobility with an interaction position game in ad hoc networks for improving throughput |
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Mobile ad hoc network |
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system throughput |
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multiple user cooperative mobility |
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interaction position game |
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simulated annealing |
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1st Author's Name |
Jiquan Xie |
1st Author's Affiliation |
Nagoya University (Nagoya Univ.) |
2nd Author's Name |
Tutomu Murase |
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Nagoya University (Nagoya Univ.) |
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Speaker |
Author-1 |
Date Time |
2021-03-05 14:00:00 |
Presentation Time |
20 minutes |
Registration for |
IN |
Paper # |
IN2020-89 |
Volume (vol) |
vol.120 |
Number (no) |
no.414 |
Page |
pp.208-213 |
#Pages |
6 |
Date of Issue |
2021-02-25 (IN) |
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