Paper Abstract and Keywords |
Presentation |
2020-12-18 17:05
Development of an upper-limb virtual reality system for brain-computer interface Yoshiyuki Suzuki, Fumiya Tanaka, Matija Milosevic, Taishin Nomura (Osaka Univ.) MBE2020-24 |
Abstract |
(in Japanese) |
(See Japanese page) |
(in English) |
Individuals with neurological impairments such as spinal cord injury (SCI) often have impaired ability to control their upper-limbs. This has led to the development of brain-computer interface (BCI) systems that can help improve their motor function. BCI systems typically involve using a virtual reality environment to display motor imagery tasks with the aim of producing event related desynchronization (ERD) and synchroniza-tion (ERS) of the brain activity. In this study, we developed a virtual reality system that can display wrist and elbow flexion and extension up-per-limb movements. Specifically, in Unity (Unity Technologies, USA), we designed an object representing the left and right arms and the cam-era was adjusted such as to provide first person point of view of both hands. The wrist and elbow flexion and extension movements were ani-mated using the Blender (Blender Foundation, Nederland) software. Finally, the wrist and elbow angles were computed and streamed in re-al-time to a TCP/IP port. This system allows real-time joint angle feedback, while also having the capability for external control through Matlab via TCP/IP (The Mathworks, USA). Our preliminary testing showed that this system can elicit ERD / ERS of brain activity and changes in motor evoked potentials. Therefore, an interface between the brain the computer was developed which can affect brain dynamics. |
Keyword |
(in Japanese) |
(See Japanese page) |
(in English) |
brain-computer interface / virtual reality / rehabilitation / / / / / |
Reference Info. |
IEICE Tech. Rep., vol. 120, no. 301, MBE2020-24, pp. 24-24, Dec. 2020. |
Paper # |
MBE2020-24 |
Date of Issue |
2020-12-11 (MBE) |
ISSN |
Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
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MBE2020-24 |
Conference Information |
Committee |
MBE NC |
Conference Date |
2020-12-18 - 2020-12-18 |
Place (in Japanese) |
(See Japanese page) |
Place (in English) |
Online |
Topics (in Japanese) |
(See Japanese page) |
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Paper Information |
Registration To |
MBE |
Conference Code |
2020-12-MBE-NC |
Language |
English (Japanese title is available) |
Title (in Japanese) |
(See Japanese page) |
Sub Title (in Japanese) |
(See Japanese page) |
Title (in English) |
Development of an upper-limb virtual reality system for brain-computer interface |
Sub Title (in English) |
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brain-computer interface |
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virtual reality |
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rehabilitation |
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1st Author's Name |
Yoshiyuki Suzuki |
1st Author's Affiliation |
Osaka University (Osaka Univ.) |
2nd Author's Name |
Fumiya Tanaka |
2nd Author's Affiliation |
Osaka University (Osaka Univ.) |
3rd Author's Name |
Matija Milosevic |
3rd Author's Affiliation |
Osaka University (Osaka Univ.) |
4th Author's Name |
Taishin Nomura |
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Osaka University (Osaka Univ.) |
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Speaker |
Author-1 |
Date Time |
2020-12-18 17:05:00 |
Presentation Time |
25 minutes |
Registration for |
MBE |
Paper # |
MBE2020-24 |
Volume (vol) |
vol.120 |
Number (no) |
no.301 |
Page |
p.24 |
#Pages |
1 |
Date of Issue |
2020-12-11 (MBE) |
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