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Paper Abstract and Keywords
Presentation 2013-12-18 13:50
Possibility of Cartoon Immersive entertainment system
Yukua Koide, Genki Kunitomi, Wataru Fujimura, Yuto Nara, Akihiko Shirai (KAIT)
Abstract (in Japanese) (See Japanese page) 
(in English) This paper reports about "Manga Generator", an immersive VR Manga entertainment system and its feedback and experience design as an entertainment system. In addition, emotion recognition method in the system, "KinEmotion", had been evaluated by two types of questionnaires to be cleared about relationship between emotion recognition of "KinEmotion" and user consideration of posture-background images.
Keyword (in Japanese) (See Japanese page) 
(in English) Manga / VR / Kinect / Emotional expressions / / / /  
Reference Info. IEICE Tech. Rep.
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Conference Information
Committee HCGSYMPO  
Conference Date 2013-12-18 - 2013-12-20 
Place (in Japanese) (See Japanese page) 
Place (in English) Matsuyama Multi-Purpose Community Cente 
Topics (in Japanese) (See Japanese page) 
Topics (in English) Human communication, etc. 
Paper Information
Registration To HCGSYMPO 
Conference Code 2013-12-HCGSYMPO 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) Possibility of Cartoon Immersive entertainment system 
Sub Title (in English)  
Keyword(1) Manga  
Keyword(2) VR  
Keyword(3) Kinect  
Keyword(4) Emotional expressions  
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1st Author's Name Yukua Koide  
1st Author's Affiliation kanagawa institute of technology (KAIT)
2nd Author's Name Genki Kunitomi  
2nd Author's Affiliation kanagawa institute of technology (KAIT)
3rd Author's Name Wataru Fujimura  
3rd Author's Affiliation kanagawa institute of technology (KAIT)
4th Author's Name Yuto Nara  
4th Author's Affiliation kanagawa institute of technology (KAIT)
5th Author's Name Akihiko Shirai  
5th Author's Affiliation kanagawa institute of technology (KAIT)
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Speaker Author-1 
Date Time 2013-12-18 13:50:00 
Presentation Time 20 minutes 
Registration for HCGSYMPO 
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