Paper Abstract and Keywords |
Presentation |
2010-03-05 16:05
Functionally-extended Real World Edutainment and its Application to Education for Disaster Prevention Yusuke Noda, Hiroyuki Mitsuhara, Mari Morimoto, Kazuhisa Iwaka, Hidehiro Umeoka, Yasunori Kozuki, Kazuhide Kanenishi, Yoneo Yano (Univ. of Tokushima) ET2009-121 |
Abstract |
(in Japanese) |
(See Japanese page) |
(in English) |
Real World Edutainment (RWE) is an educational game on a handheld computer focusing on a game story (learning scenario) and human-human interaction in the real world to increase learning motivation and learning effect. In this paper, we describe the functionally-extended RWE system, which can handle the bifurcation of learning scenario, obtain not only a learner’s current location but also his/her direction, and present multimedia learning materials. And, we consider how the RWE system can be applied to education for disaster prevention, designing a scenario for learning appropriate escape behaviors and escape routes in a university. |
Keyword |
(in Japanese) |
(See Japanese page) |
(in English) |
Real World / Edutainment / Learning Scenario / Use of Sensor / Multimedia Learning Materials / Education for Disaster Prevention / / |
Reference Info. |
IEICE Tech. Rep., vol. 109, no. 453, ET2009-121, pp. 101-106, March 2010. |
Paper # |
ET2009-121 |
Date of Issue |
2010-02-26 (ET) |
ISSN |
Print edition: ISSN 0913-5685 Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
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ET2009-121 |
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