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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 56  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
CQ, CBE
(Joint)
2024-01-25
13:45
Kumamoto Kurokawa-Onsen
(Primary: On-site, Secondary: Online)
Usability Survey of Virtual Calligraphy System Using Haptic Sense
Tetsuta Takahashi (NITech), Eiko Takano, Izumi Kondo (NCGG), Yutaka Ishibashi (NITech) CQ2023-53
In today's aging society with a declining birthrate, early-detection, prevention, and recovery of/from frailty of physic... [more] CQ2023-53
pp.7-12
MVE, IPSJ-HCI, IPSJ-EC, VRSJ, ITE-HI, HI-SIG-DeMO 2023-06-01
10:15
Tokyo
(Primary: On-site, Secondary: Online)
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors
Kenta Ogo (NTT) MVE2023-8
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more]
MVE2023-8
pp.42-48
SC 2023-03-17
13:50
Tokyo NII
(Primary: On-site, Secondary: Online)
Simulation of the Sense of Movement Using Virtual Reality and a Mobile Robot
Mitsuki Asaka, Komichi Takezawa, Soichiro Honzawa, Akinori Hino, Taiyo Yoshida, Naoto Hoshikawa (Oyama College) SC2022-44
Virtual reality is a technology that reproduces the same feeling as the real world by using a virtual space generated by... [more] SC2022-44
pp.34-37
IMQ, IE, MVE, CQ
(Joint) [detail]
2023-03-17
14:00
Okinawa Okinawaken Seinenkaikan (Naha-shi)
(Primary: On-site, Secondary: Online)
A Study of Force-Display Light Stick Device for Emotional Enhancement in Online Music Concerts
Masanori Yokoyama, Motohiro Makiguchi, Wakana Oshiro, Rika Mochizuki, Ryuji Yamamoto (NTT) IMQ2022-85 IE2022-162 MVE2022-115
Although the demand for online music concerts has increased in recent years, it is difficult in the current online music... [more] IMQ2022-85 IE2022-162 MVE2022-115
pp.339-344
CQ, IMQ, MVE, IE
(Joint) [detail]
2022-03-11
16:30
Online Online (Zoom) Effects of Robotic and Virtual Hand Stimuli on the Perception of Ticklishness for the Purpose of Self-Tickling
Masahiro Yoshimitsu, Naoya Isoyama, Hideaki Uchiyama (NAIST), Nobuchika Sakata (Ryukoku Univ), Kiyoshi Kiyokawa (NAIST) IMQ2021-65 IE2021-127 MVE2021-94
Ticklishness is a sensation that we have been familiar with since childhood, but its mechanism remains largely unexplain... [more] IMQ2021-65 IE2021-127 MVE2021-94
pp.290-295
SP, WIT, IPSJ-SLP, ASJ-H [detail] 2021-10-19
11:25
Online Online Danger Avoidance System by Pressurizing Lower Legs for Visually Impaired People
Kohei Yokokawa, Eiji Kamioka, Manami Kanamaru (SIT) SP2021-29 WIT2021-22
When visually impaired people go out, there are various hazards such as steps and obstacles. Many navigation systems and... [more] SP2021-29 WIT2021-22
pp.28-33
MVE, IMQ, IE, CQ
(Joint) [detail]
2021-03-03
13:40
Online Online Comparison of Cooperation Methods between Users for Remote Robot Operation
Satoru Ishikawa, Yutaka Ishibashi (NIT), Pingguo Huang (Gifu Shotoku Univ.), Yuichiro Tateiwa (NIT) CQ2020-117
This report deals with cooperative work in which we carry an object together by using two remote robot systems with forc... [more] CQ2020-117
pp.49-54
NC, MBE
(Joint)
2020-03-06
14:15
Tokyo University of Electro Communications
(Cancelled but technical report was issued)
Identification of pick and grasp manipulation based on fingertip force and velocity
Tatsuya Yamashita, Megumi Nakao, Tetsuya Matsuda (Kyoto Univ.) MBE2019-98
Finger manipulation plays an important role in daily life, and the importance of its analysis is increasing in a variety... [more] MBE2019-98
pp.91-96
ET 2019-11-09
14:40
Hiroshima Hiroshima City University Pseudo-shape Understanding by Virtual Haptic Senses aimed at Object Recognition Support for the Visually Impaired
Hisayuki Tatsumi (Tsukuba Univ. of Tech.), Yasuyuki Murai (Nihon Pharmaceutical Univ.), Makoto Kobayashi, Iwao Sekita, Masahiro Miyakawa (Tsukuba Univ. of Tech.) ET2019-53
This research aims to provide information accessibility support for visually impaired individuals perform actions and be... [more] ET2019-53
pp.33-38
CQ, CBE
(Joint)
2019-01-18
14:50
Tokyo Tokyo Metropolitan Univ. Follow-up Control of Robot Position for Hand Delivery of Object between Remote Robot Systems with Force Feedback
Yuichi Toyoda, Yutaka Ishibashi (NITech), Pingguo Huang (Seijoh Univ.), Yuichiro Tateiwa (NITech), Hitoshi Watanabe (Tokyo Univ. of Science) CQ2018-90
In this report, we propose follow-up control of the robot position when we carry out hand delivery of object between rem... [more] CQ2018-90
pp.83-88
CQ 2018-07-20
09:45
Miyagi Tohoku Univ. [Special Invited Talk] QoE Assessment and Control Technology for Multimodal Computer and Communication Services -- Advancement of Remote Cooperation with Haptic Sense --
Yutaka Ishibashi (NITech) CQ2018-35
Multimodal computer and communication services using several types of senses such as haptic and olfactory senses as well... [more] CQ2018-35
pp.25-30
ITS 2018-06-12
14:55
Tokyo Kikai-Shinko-Kaikan Bldg. Basic Evaluation of a Human Operator's Sense of Control in a Cooperative Control System with Haptic Feedback
Hiroaki Kuramochi (ATR/Doshisha Univ.), Akira Utsumi (ATR), Tetsushi Ikeda (Hiroshima City Univ.), Yumiko Kato (St. Marianna Univ. School of Medicine), Isamu Nagasawa (Subaru), Kazuhiko Takahashi (Doshisha Univ.) ITS2018-4
Balancing safety and comfort is an important issue in highly automated driving. This paper discusses a cooperative contr... [more] ITS2018-4
pp.19-24
CQ, CS
(Joint)
2018-04-20
10:10
Hiroshima Hiroshima Institute of Technology Influences of network delay on efficiency of cooperative work with human in remote robot control with haptic sense
Yuichi Toyoda, Yutaka Ishibashi (NITech), Pingguo Huang (Seijoh Univ.), Yuichiro Tateiwa (NITech), Hitoshi Watanabe (Tokyo Univ. of Science) CQ2018-9
In this report, we investigate influences of network delay on the efficiency of cooperative work with human in a remote ... [more] CQ2018-9
pp.47-52
IE, ITS, ITE-AIT, ITE-HI, ITE-ME, ITE-MMS, ITE-CE [detail] 2017-02-21
10:45
Hokkaido Hokkaido Univ. A Consideration on Interaction Method for Virtual Studio
Hiroyoshi Kobayashi, Takumi Chiba, Nobuyuki Yagi (TCU)
In the virtual studio system, it is necessary to act watching synthesized image while interacting with CG objects. This ... [more]
IN, ICTSSL, NWS
(Joint)
2016-10-21
13:55
Osaka Osaka Uinv. QoE Assessment of Audiovisual and Haptic Interactive IP Communications over Wireless LAN Access
Tatsuya Domae, Toshiro Nunome (Nagoya Inst. of Tech) ICTSSL2016-29
Three senses (audiovisual and haptic) media communications are basic technologies that provide safe and secure life. In ... [more] ICTSSL2016-29
pp.53-58
CQ 2016-05-24
15:45
Fukuoka Kyushu University QoE Assessment of Fairness in Networked Virtual Object Identification Game with Haptic Sense -- Effect of Olfactory and Auditory Senses --
Ryo Arima, Mya Sithu, Yutaka Ishibashi (NITech) CQ2016-21
By using haptic and olfactory senses as well as visual and auditory senses, it is expected that we are able to play netw... [more] CQ2016-21
pp.49-54
CQ, IMQ, MVE, IE
(Joint) [detail]
2015-03-04
09:15
Tokyo Seikei Univ. Development of wearable wrist haptic device
Soma Tanoue, Ma Shuhan, Makoto Sato, Katsuhito Akahane (Titech) IMQ2014-45 IE2014-106 MVE2014-93
In recent years, we can get a sense as if there is oneself in the VR world by projecting a picture of the VR world in fr... [more] IMQ2014-45 IE2014-106 MVE2014-93
pp.93-98
MI 2015-03-02
09:41
Okinawa Hotel Miyahira Development of 3D Surgical Preoperative Planning System for Stem with Haptic Device -- Haptic Force Guidance based on Amount of Protrusion of Stem from Boundaries of Cortical Bone --
Keiji Onoe, Yoshiyuki Kagiyama, Yasumi Ito (Univ. of Yamanashi), Yoshihiro Kuroda, Shunsuke Yoshimoto, Masataka Imura, Osamu Oshiro (Osaka Univ.) MI2014-56
The purpose of this study is to develop a 3D surgical planning system for stem with haptic force guidance. The haptic fo... [more] MI2014-56
pp.17-22
PRMU, IPSJ-CVIM, MVE [detail] 2015-01-22
14:10
Nara   QoE assessment of fairness between players for balloon bursting game in networked virtual environment with haptic sense
Mya Sithu, Yutaka Ishibashi (Nagoya Inst. of Tech.), Pingguo Huang (Tokyo Univ. of Science), Norishige Fukushima (Nagoya Inst. of Tech.) PRMU2014-90 MVE2014-52
In this report, we carry out QoE (Quality of Experience) assessment of fairness between players in a networked real-time... [more] PRMU2014-90 MVE2014-52
pp.73-78
CQ 2015-01-22
13:30
Tokyo   Influence of Network Delay on Fairness Between Players in Networked Game with Olfactory and Haptic Senses
Seiya Nakano, Yoshihiro Maeda, Yutaka Ishibashi, Norishige Fukushima (Nagoya Inst. of Tech.), Pingguo Huang (Tokyo Univ. of Science), Kostas E. Psannis (Univ. of Macedonia) CQ2014-94
In this report, we investigate the influence of network delay on the fairness between two players in a networked game wi... [more] CQ2014-94
pp.47-52
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